2019 : Walkthrough by: Louis Koot and Dick Leeuw

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  Chapter 2 of the walkthrough.  

Louise's Summer House

You are at the bottom of the path, first turn to the left. There is a shed, zoom in on the door but it is locked.

 

  Follow the path further and....., there is the house and to the right of it is the garage. Go forward once to the garage but it is locked.  

  Turn to the left and go forward 1x  along the house. There you see a shed, zoom in on the door.  

  Click on the hook that closes the door and you are in the shed. Click on the black bucket and in it you will find a key

take the key and click it to your inventory.  

  Zoom out a few times and turn around, walk past the house to the front. Go to the front door. Zoom in on the front door and use the key that you have just found.  

Turn to the left and go to the kitchen.  

  To the left of the passage is a cupboard, click on the door. In the cupboard you see a box on the top shelf.  

  Click on the box and there you will find a number of photos of Louise.  

  Turn left, there is a tin on the shelf against the wall. Unfortunately you cannot open it.  

  Turn left again and zoom in on the drawer, pull the drawer open and there you will find a number of nature photos.  

  Zoom out and turn left, zoom in on the shelf to the left of the door. Get the keys there.  

  Enter the room and turn left, there you see a door but it has no door handle.

 

  Go back to the kitchen and turn right, go to the room with the stairs. On the left you see the desk, zoom in on it. You see a card

Take the card and turn it over, read the back. You have to open a box with the colors of a "Finger Tingles Thing"  

  Zoom out and go to the stairs. Behind the stairs is the bathroom. Go up the stairs and upstairs turn around

There is a bowl on a shelf behind the stairwell, but you cannot reach it.  

  Turn left and enter the left room, click on the cupboard door. 

You can watch something there but you can't grab it.

 

 Go out the cupboard and turn to the right, on the table you see a box. Zoom in on the box, you will see a color code lock.  

  You can take a look in the bedroom but you won't find anything there. Go down and go outside.  

  Go down the hill once and turn right, zoom in on the shed and use the keys.  

You stand at a ladder, turn to the left.  

There is a chisel on the shelf, but you cannot grab it because it is too far away.  

 Go up the ladder and turn right, you are now in the primitive toilet. On the right is a pair of pliers / tweezers, grab these and click to your inventory.  

  Go back outside and then to the cottage, enter the cottage and go upstairs and turn around. Zoom in on the bowl above the stairwell and use the tweezers that you have just found.  

Take the key from the bowl.  

Zoom out and go outside, go to the garage. Use the key and inside grab the pitchfork.

 

  Turn around and go to the shed, turn left at the ladder. Use the pitchfork and the chisel falls down.  

  The chisel has fallen between boards, click a few boards aside and you can grab the chisel. Click this to your inventory.  

  Go back to the kitchen in the cottafe, there is still a tin on the shelf. Zoom in on the tin and use the chisel on the tin.  

  You will find a door handle in the tin, grab the handle.  

  Turn around and enter the next room, the door on the left is latch-free. Take the latch from your inventory and use it on the door.  

  In the cupboard you will find a letter from Carl R. and a notebook, read the letter and the notebook.  

There is talk about motorcycle cellar from Carl, this cellar is now also on your map. Leave the house and go down the hill, click on exit and then go through the map to the basement of Carl.

  Carl Basement

Click on the door and you are inside. Go forward once and turn right.  

Go forward once and turn left.  

  1x forward and turn to the right. Then zoom in on the couch, there is a flashlight. Take this lamp and click it to your inventory.  

  Turn to the right and against the wall is a trampoline, grab that trampoline.  

  1x forward and turn left, again 1x forward. You can now view the code lock on the door but you do not have the code yet.

Turn to the left, you will see the wheels of a cart and there you will find a letter. Read the letter.  

  Turn left, 2x forward. Then turn left again, 1x forward and click on the door. You are outside again, click on exit.  

Adam & Eve club

  Go to the Adam & Eve club and go to the Darkroom.  Take the flashlight and click in the Darkroom, you can now see everything here.

  Go forward once and then turn left, enter the room and turn right.  

  In the right corner is a pillow, click on it to move the pillow to the side.  

  Take the white cable that lies there, it's a charging cable. Click this to your inventory.

  Go outside and go to Carol's apartment.  

Home

Go to the living room and zoom in on the dresser, zoom in on the socket.  

  Combine the charging cable with the MP3 player in your inventory.  

  Now click on the socket with the mp3 player, you can see what is on the device.  

Click on the device and then click on the button at the bottom. Then click on memos and you read about a locker in the club that Louise always uses.

  Go outside and then go to Sven Olsen

Sven Olson:

talk to Sven and you'll hear that Louise always uses locker 34.  

Adam & Eve club

Go to the club and go behind the bar, turn around and you'll see the key cabinet. Take the key 34.  

Go to the changing room. Find cupboard 34  

  Zoom in on cupboard 34 and use the key.  

In the cupboard is a bag, open the bag and click on the bag again You will then find a dropper bottle and a button, take the button.  

Louise's apartment

  You have to go to Louise's apartment now. I assume you now know how to get there. Go forward once and turn to the left, on the table you see the box.  

A button is missing on this. Click on the box and then take the button, then click on the box. The box will open and there you will find a key, get the key.  

  Zoom out a few times and then click on the door handle. Zoom in on the cash box on the desk, use the key on the box.  

  There are a number of coins in the box, one of which has a number: 3842. Take that coin and click it to your inventory.  

Carl's Basement

  Go back to Carl's cellar and walk to the door with the combination lock. The code is 3842, go inside.  

Turn around to the door, there is a cupboard to the right of the door. Zoom in on the top of the cupboard, there is a box and Carol wants to see it. Take the ladder from your inventory and click it on the cupboard. Click on the up arrow and pick up the box, you will see the address of Carl Roper.  

This address is now on the map Put the box back and click with the down arrow. Take the ladder back. Turn to the left and you will see a pair of yellow rubber gloves on the desk.  

  Go to the desk and get those gloves.  

  Leave the basement and go to the Carl Roper apartment.  

Carl Roper Apartment

Click on the doorbell and a friend of Carl opens but Carl is not at home.  

Use all options, you now have to go get the window cleaner from Carol's house.  

Home:

  Go to Carol's apartment and go to the kitchen, zoom in on the cupboard next to the microwave.  

  Take the Ajax bottle there.  

Adam & Eve club

 Now go back to the Adam & Eve club, go to the Darkroom. Do not go in there but turn to the right.  

  Go forward twice and turn around and you see the entrance to a room.  

  Zoom in and you are in the room

on the left you see a waste bin. Zoom in on that bucket.

  Take the yellow gloves and click on the bucket, Carol doesn't want to take anything out of the bucket without gloves.

 

  You will find a paper with a text: Wink at and then kiss the drunk guy. Click the card to your inventory.  

  Zoom out and turn left, 2x forward and turn left. Go forward one more time and turn to the left, diagonally to the right and then right again. You are then in the room where the dice are on the table. Wink at is green, kiss is yellow and Drunk Guy is red / brown.

 

Zoom out and turn around, 1x forward and then diagonally left. Enter the room behind the fence and turn to the right, there is the box on the couch.  

  Click on the box, you now have to enter the code of the dice: green, yellow and red / brown.  

  In the box you will find the "Finger Tingles" a kind of stimulation device. You see 3 points on the device: red, yellow and blue. Get the device.  

Louise's summer house

Now go to Louise's summer house. Go up and turn right. Enter the room on the left, next to the paint cans is a table with a box.

Zoom in on the top of the box, you have to click here on the red, the yellow and the blue button.  

You find a photo, Carol knows where that is. It is the Barthew’s Stoll and it is now also on map. Also read the back.  

 Barthew’s Stoll

Go to Barthew’s Stoll and go 5x ahead.  

Right and 2x forward, turn left and zoom in on the red moss.  

Take the stone that is there,

a quarter past five is there and on the back it says: where did you see this. In the club, click the stone to your inventory.  

Adam & Eve club

Go back to the club and find the clock, zoom in on the clock.  

  Click on the clock to turn it over, you will see a note there.  

Click on the note and you will read something about the exhibition in the museum. The museum is now also on the map. You have to go to the museum now.

  Chapter 3 of the walkthrough

2010 : Walkthrough door: Louis Koot and Dick Leeuw

English text by Dick Leeuw and screenshots made by Louis Koot.