2019: Walkthrough by: Louis Koot

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First do the:

 Dead Synchronicity Tomorrow Comes Today Prequel

Nobody cares anymore about the other ....... the law of the strongest prevails. You are Michael, at least .... that's the name a woman's voice tells you when you wake up from a weeks long coma ... You don't know who you are and you don't know anything about your past. You wake up in a refugee camp, but soon the camp turns out to be a prison where a deadly disease wanders around

You were found by a man and his wife and they took you to their caravan in the camp ..... you were in a deep coma ......

When you wake up you have no idea what is going on and how and why you ended up in this camp, but you soon find out that the cause of the catastrophe must have been "The Great Wave", a succession of natural disasters causing all communication to fail and fatal diseases to break out. There is a world outside the camp, but the new rulers do not allow anyone to escape from the camp.

You must survive in the camp to find out who you are and what has happened to the world ...... and ...... there is a certain hurry because it seems that The Great Wave hasn't finished yet because even Time is starting to dissolve ....... soon there will be no Time left ........

Every now and then Michael will get visions in which he will see strange images of an alternative reality. You control Michael entirely with your mouse. With your left mouse button you pick things up and with your right mouse button you look at things ..... Michael then tells something about the item. At the top left is always your suitcase, which serves as your inventory in which the things you pick up are stored. By pressing your spacebar on your keyboard you can see all "Hotspots" in the screen. Via the Escape key on your keyboard you open the menu screen where you can save / load and exit the game.

The game starts with an intro in which we see what The Great Wave has done to our World. 

Your screen turns black while a woman's voice in your head tries to wake you up ....

You have to click an answer a few times, so do that and ...... the voice in your head will be silent but everything will still be dark ..... 

At the top left your suitcase will appear ..... move the cursor over the black screen ..... in the middle of the screen your cursor will end up on an oil lamp ..

Left click to turn on the oil lamp and ....... the game will now start with:

Caravan of Rod Atkinson:

You open your eyes and ....... you now meet your savior ..... his name is Rod Atkinson and you are in his caravan. Rod is pleasantly surprised that you have finally woken up ......

A lengthily conversation with Rod follows, in which you always have to click on the next conversation option .......

......this is a minor drawback of the game ..... endless and endless dialogues with other characters, who often explain the same thing. But you can quickly "walk through" conversations if you click with your left mouse button ..... then such a conversation will go on a little faster. Don't expect me to write out the conversations in detail for you .... ..If it is important, I will always indicate which question / conversation option you absolutely must use in conversations to prevent you from getting stuck because you forget to use that one important question / option.

Rod explains a few things to you. Rod talks about The Great Wave and that because of it the world, as you knew it, no longer exists. Rod asks for your name and you tell him the name that the female voice has mentioned in your head .... Michael. Rod then disappears back to the other room. 

Press your spacebar to make all the hotspots in the screen visible. The things you can "interact" with are then briefly marked with a purple / pink cloud.

At the top left is always your suitcase and that suitcase is your inventory. You open the suitcase by clicking on it or by pressing or scrolling your mouse wheel. Your cursor is an arrow with a hand and an eye. Left click to grab items with the hand and store them in your suitcase. Right-click to view things through the eye ..... Michael then tells something about what he sees. The Hotspots here are the oven, the wardrobe, the photo on the wall, the mattress and the bed sheet. Left click the oven door ..... Michael opens the oven door. In the oven is a Pot lid. Take the Pot Lid ...... Michael then sees that there is also an almost faded notebook in the oven and he takes it automatically.

The lid and the notebook are stored in your suitcase, your inventory. Open the inventory and then right click on the notebook to view it ...

Michael will use this worn out and almost faded notebook to write down his notes.. 

Try if you can open the wardrobe ..... unfortunately ..... that does not work ...... View the photo, which is hanging on the wall above the bed ...... It is a photo of a man with a woman and a child. Left click on the bed sheet ..... Michael opens up the sheet and ..... a mattress spring protrudes from the mattress ...... View that  mattress spring

Remember this mattress spring for when you need it later on. Now go outside, through the door by the wardrobe and ....cut scène.......

Outside the caravan: Hank, the Hunter:

You see an overview of the refugee camp ....... Jeezzzz ....... it looks like a concentration camp and in fact it is ......

An ambulance comes tearing into the camp and ....... Michael meets Hank, the Hunter ...... 

Hank explains what is going on with that ambulance ...... Hank is the big rustler of the camp .... do you need anything? .... Ask Hank because he can arrange everything .... hence his nickname the Hunter. In the meantime the ambulance has arrived .... the 2 para-medics look a bit grim and their "tools" do not consist of what you would expect in the hands of para-medics..... Kalasnikof's ........ The 2 men then drag someone into the ambulance ..... 

Hank explains further ..... he talks about "The Dissolved" and about Spies ....... a man tries to protest but the man is shot in cold blood by the 'para-medics'

Hank suddenly disappears and Michael experiences his 1st vision ......

NB: Michael gets these visions from now on and they happen "randomly", so I can't tell you when you will experience these visions .....

........ it depends on what you do in the game and at what time you do that in the game.

The  Bum:

After this you have control again. We are outside in front of Rod's caravan.

On the left is  a car wreck and on the right a homeless man sits behind a barrel of fire on fire. Behind the barrel stand a packed shopping cart.

Try to open the door of the wrecked car .....Michael will not succeed. Look through the window of the caravan. We then see Rod and his wife and their son Colin.

Right click on Rod, his wife and on Colin. Colin is in bed ...... the boy is apparently sick and it seems to be serious because Rod and his wife are in a panic about there son. Find the door cursor at the bottom of the screen to get out of the close-up. Take a look at everything else. The homeless man (Bum) is sitting at the fire barrel. Behind the barrel is a stuffed shopping cart. Left click the shopping cart to search it but ...... The  Bum screams that you have to keep away from his stuff

Michael withdraws quickly and offers his apology. Now go talk to the Bum and .....Michael takes a few steps back and by doing so he steps in a rusty nail causing him a deep cut in his foot. The Bum warns Michael that he must get shoes because it is not wise to go barefoot through the camp. Continue to talk to the Bum via all call options .....

The Bum tells Michael a lot about this camp and the disaster that has struck the World ....... Listen carefully to what the Bum says .... I will not write this all out for you. The conversation will automatically end when you go through all the options. When the conversation is over you take the Pot lid from inventory ..... click with the lid on the fire barrel and .......... Michael closes the barrel with the lid and this creates smoke causing the Bum to get a cough spout ...... Quickly .... as soon as you have control again you left click on the shopping cart and ....... Michael is stealing a credit card from the cart.

Go back into the caravan ......

Inside the Caravan:

Michael has stolen a credit card from the Bum's shopping cart. Take the credit card from inventory and click it on the door of the wardrobe and .......with the help of the credit card Michael manages to open the wardrobe .... Inside the wardrobe is a bottle of whiskey and a pare of  worn down shoes and there is a pillowcase on the shelf. Grab the whiskey bottle and grab the pillowcase.

When you try to get the shoes, Michael won't put them on ...... the shoes are very dirty and Michael has a cut in his foot, so he is afraid of infection. Michael wants to disinfect the shoes first. Take the pillowcase  from inventory and click it on the mattress spring, protruding from the bed mattress and ........ Michael manages to tear the pillow cover into strips via the mattress spring. You now have a bandage ....... Open the inventory and click the bandage on the whiskey bottle to soak the bandage with whiskey ......

Take the bandage from inventory and click it on the shoes and ...... 

Michael disinfects the shoes and then puts them on immediately and .....

We then hear the cursing and yelling of the Bum, who has discovered that someone has closed off the barrel with fire ..... 

the screams of the Bum are also heard by Atkinson and his wife, so Rob comes to take a look and then disappears back to the front room. 

The door to the front room is now open, so enter the front room and .....  

Atkinson is shocked when Michael penetrates into his private room and he sent you out  immediately.

 A conversation with Atkinson then follows in which you use all the conversation options to skip nothing.

Colin, the son of Atkinson,  has the Disease and is therefore actually such a "Dissolved" ..... Atkinson wants to keep it a secret because otherwise his son  awaits  the same fate as all other "Dissolved". Atkinson has been informed that there is a medicine for the disease, but that medicine is only available for the "happy few", who live outside the camp. Atkinson is requesting Michael's help to obtain that medicine and in return for that help, Atkinson will find out Michael's past. Michael doubts but then decides to help Atkinson ......

Well ..... the medicine is in town, so Michael will have to try to escape from this god forsaken camp. 

Leave the caravan again and then go down one screen ..... you arrive at the crossroads.

Straight ahead is the main gate of the camp, on the right is the heap of waste, back down is Rod's caravan. Now first go left and ..... we end up with:

Stone Building:

At the bottom right sits an old man. First view everything again with your right mouse button. Michael is surprised to find a stone building here. 

When you have looked at everything, talk to the old man and use all the conversation options you get.

The old man also tells a lot about The Great Wave and about Hank, the Hunter. The Stone Building is the headquarters of Hank and his gang. The old man also tells about the "Moles", the spies of the soldiers in the camp. Moles can get a pass that allows them to leave the camp. The old man also tells something about a pastor, a certain Reverend Blake, who lives in the city. The conversation ends automatically when you have discussed everything with the old man. If you fall into repetitions then you put an end to it yourself. 

Well .... the stone building is where we can find that Hank, so go inside. You end up in the:

 Hank's Bar

Present are the bartender, Hank and 2 "regulars". A few empty beer cans are on the bar counter.

Hank is sitting at the "table". Go talk to Hank and use all conversation options again.

Hank invites Michael to sit down and have a beer with him, but Michael does not feel like drinking. Hank tells Michael about a clinic in the city where the drugs for the disease are prepared. But to get there, Michael will have to get out of the camp and Hank cannot help with that. The only ones allowed to leave the camp are the "moles" and the soldiers because they have a pass.

The bartender is secretive about all the barrels that are piled up outside and warns you not to interfere with Hank's business. 

You find out that you can get anything from the bartender, as long as you can pay or have something to trade.

When your conversation with the bartender has ended, grab the empty beer cans from the bar counter

Leave the bar and, via the bottom of the screen, go back to the intersection and .....

... probably Michael experiences another vision at the intersection. Then walk up to the:

Camp Gate:

2 armed soldiers guard the barrier and 1 armed soldier is in the guardhouse. There is a motorcycle at the guardhouse and on the left is a large block of concrete in front of the gate. Go talk to the soldiers ...... Michael walks to the barrier and ....... the soldiers think that Michael is trying to leave the camp and they threaten to shoot him ..... only if you have a passport you can leave the camp. Continue to talk to the soldiers through all options.

Only the soldiers and the spies get such a passport. When you are finished talking with the 2 soldiers, walk to the left ...... The concrete block is the execution wall where "difficult" camp residents are killed by the soldiers in cold blood. When Michael is standing next to the block of concrete, you see, at the top left, the front door of a house ..... Click the door cursor and ........

Michael walks up and ends up in:

The House of the Spy:

A woman is smoking in the room. Talk to the smoking woman.

This is Misha and she is the wife of the Mole (Spy) who you saw earlier being shot by the "Clean-Up Brigade". The woman who was then removed was Misha's mother, who is therefore a "Dissolves". Misha has 2 children playing outside. Misha moans for a while about the misery that has now befallen her because her husband, the mole, has been shot and they have already lost all their privileges. Misha's husband is badly injured in the other room and he is perishing there

 Misha would like some morphine to ease her husband's pain. Misha still has the Pass of her husband and Michael asks if he can borrow that Pass ........ Michael explains that he can then leave the camp to go to the city to get the medicine to cure the disease .... Michael promises that he will also take morphine back. Misha first wants to have food for her children. If Michael brings her food then he can have the Pass.

Behind Michael there is a drawer on the floor .... the drawer is upside down. View the drawer and ....... 

initially Michael finds the drawer uninteresting but then he sees that there is a pack of cigarettes under the drawer.

Try to take the cigarettes .......but ..... Misha does not allow you to steal her cigarettes. 

To be able to score the pack of cigarettes, Misha will have to be lured out of the room for a while. Exit through the left door. Michael ends up behind the house ..... the 2 sons of Misha are throwing stones at a painted pallet. The boys are practicing their throw skills because they want to throw their stones at the soldiers but they need a better target.

Take the empty beer cans from your suitcase and click with them on the wooden pallet and .......

Michael puts the 3 cans on the pallet and the boys immediately throw their stones at them and they hit the cans too. Go talk to the 2 boys again and ask for their help .... 

Michael explains and asks the boys if they can lure their mother out of the house and the boys will do it. 

Find the door cursor and enter the house again and see ...... Misha is gone so quickly grab the cigarette pack.

Leave the house through the right door and ...... outside Michael now experiences a longer vision in which that woman's voice asks him for help again .......

When the vision is over you start thinking about where you could get food in this God-forsaken  Concentration Camp ...... Oh yes ..... At Hank's Bar of course ......

. .....you have whiskey and cigarettes as payment. So go back to the Bar and give your bottle of whiskey to the bartender ...

 

because you have used some of the whiskey to disinfect your shoes, the bottle is no longer full and so the bartender wants something more for payment. Michael will also give the pack of cigarettes to the bartender and in in exchange for the whiskey and the cigarettes, Michael will receive a food package

Leave the bar and return to Misha's house. Give Misha the food package and ......

Misha complains that it is not much food, just enough for 2 days, but she still gives her husband's Pass to Michael and this turns out to be a special bracelet.

Leave the house and walk back to the:

Camp Gate:

Show the Bracelet to the 2 soldiers at the barrier and ........ one soldier wants to shoot Michael but the other soldier sees that Michael wears the Molar bracelet and ... 

Michael may leave the camp, so click with the door cursor on the City, in the distance, and ....... we will end up in:

Act II: Doomsday City

2015:Original Dutch  Walkthrough by: Louis Koot

2019: English translation by: Louis Koot