OBDUCTION:

2018: Walkthrough by: Dick Leeuw and : Louis Koot

If you have found this walkthrough via google search or via another site then you have  probably not visited my site. 

A lot more very detailed game walkthroughs can be found on my site at:  www.pcgameswalkthroughs.nl

Chapter 8: Kaptar part 2 and the End

A: Hunrath:

The route back to Kaptar:

Through the Maray tree you have arrived back in Hunrath again. There is still one tree that you have to bring to life and that is the Kaptar tree. 

You must now return to Kaptar. There are a few ways to go to Kaptar now but this is the shortest and the fastest way.

Walk around the tree and after the gate go to the right, a bit further you go left and then through door 1 into the mayor's house. Leave the mayor's house straight through door 2 again.

You are then returned to the concrete sphere, the train depot and the garage

Go down and go to the garage. Cross through the garage to the junk site and go over the junk site to the loading platform lift

Walk up the stairs and go into the yellow loading platform and press the button

The loading platform will take you further up to the upper terrain.

Walk down the plan and then follow the right path to the "gutter", which you have previously lowered when you went to Kaptar the 1st time. Climb up the slide and walk on to the switch machine. This is the switch machine with which you ended up in Kaptar the first time, so use this switch again and .......

You will return to:

B: Kaptar:

On Kaptar turn to the right and walk to the bridge, pull the lever on the left to turn the bridge towards you.

 Walk up the bridge and pull the lever in the middle of the bridge, the bridge now turns to the other side.

Follow the path until you reach the square, you also followed this path when you were here the first time.

Cross the square and follow the path down the rocks, here you have already been also.

Go under the metal construction and then up, through the large metal gutter to the end. There you will find a staircase.

Above you walk between the pillars, after the 2nd pillar you go right.

Go up the stairs and keep left, you will see a pair of purple / blue cloths hanging against the wall. On the left in the corner you will find a triangular passage.

Enter here and follow the path until you reach the cave with wooden construction with the switch machine, go down on the wooden platform.

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As the sphere now stands, you only have 1 entry and exit, straight ahead is a passage above, but below you there is also an exit. And to the left of the stairs downwards, as the sphere now stands, is the elevator to the big fan. You have to go to the bottom exit in the opposite direction. So you must turn the sphere 90 degrees now. But you can only turn the sphere in Hunrath. 

Walk to the switch machine and use it to return to the wooden sphere at Hunrath ,

Go down to the pillars of the sphere and press the button twice. Then walk back up into the sphere and use the switch machine. This is how the sphere should stand.

Return to the wooden sphere and switch back to the cave in Kaptar via the switch machine.

Back on Kaptar go down the stairs and follow the path through the cave until you reach a junction. Do not be alarmed by all avian animals here.

You can then go straight ahead or right. First go straight ahead ...

 you end up in a smaller end cave with a table, a broken switch machine and there is also a corpse of a creature. 

Walk to the table and look at the papers that are on them and read them.

On the smallest piece of paper is a number of 20 digits. Take a picture of it or write it down. 

This number is generated separately for each game and is therefore always different

You can not do anything else here so go up again, turn left and follow the other path down. All the way down you walk along a rotating axis in the direction of the tree.

At the end you go to the right and ........ now you can not go any further because you are standing in front of a rotating cogwheel 

Turn around and go all the way back to the cave with the wooden platform and the switch machine inside. You have to go up to the big fan to disconnect the shaft, otherwise you can not get to the tree. You have to turn the sphere 90 degrees again to reach the elevator. So use the switch machine again to switch to Hunrath and in Hunrath you walk back to the base of the sphere and press the button twice again to turn the wooden ball again 2 times. 

Switch back to Kaptar via the machine in the sphere and see ............. if all went well, you will now see the metal elevator  at the bottom of the stairs.

Enter the elevator and pull the lever and the elevator will take you back up. At the top you walk over the metal  path ...... You come to the right of the ladder that you put down earlier

Go a bit down the ladder until you are right in front of the box that sticks to the pole.

 View the metal box in close-up ...... here you have to enter the 20 digit number and then press the ENTER button, bottom right.



At the top you see the numbers you enter, if you have entered the number correctly the cabinet will fall down.

You can click on the gray number buttons or you click the buttons below the number buttons ........ the numbers you click will appear in the display that you see on the left side of the box.

The click places are rather sensitive ...... if you think you have clicked the 5 then it is quite possible that not the 5 but the 6 is filled in..... If you go wrong, you can erase the digits via the delete button to the left of the enter button.

 Anyway ... ....enter your 20-digit number and then press the enter key and ........ the case will break and collapse. Climb further down the ladder, turn right and then right again and walk into the room where the huge fan is still running. You can see the box on the left below the ladder.  Walk to the device where you have previously connected the pistons, zoom in on the ring and go to the piston at the bottom left. Disconnect the piston in the same way you have connect it. 

Then walk to the ladder, go up the walkway back to the elevator. Pull the lever and you go back down with the elevator. Enter the cave with the wooden platform and the switch machine again and use this switch machine to go back to Hunrath again.  In Hunrath you go back to the button on the pillar of the sphere. Now press the button 6 times to turn the wooden ball now 270 degrees. This is how the sphere should stand now

go up again and switch back to Kaptar. Go down the stairs and follow the path through the aviary cave again all the way down again ........

....... then continue along the axis and .... ........

At the end you turn right and you see that the gear is now stationary, go through the gear. Turn right down the stairs, turn right again and you will see the entrance of the tunnel to the roots of the tree. 

So dive into the tree tunnel and follow the tunnel to the root and open the tap .......... you see the water coming up and the energy start flowing. 

Then follow the yellow hose to the stone gate and walk to the Tree roots of Hunrath. 

The end in Hunrath: 

Go to the surface and then go to the house of C.W and call C.W. 

C.W will tell you to blow up the Bleeder now. The Bleeder is the device in the water next to the train depot. 

If you had not previously connected the cable to the battery, C.W. tells you that he has already done that now. 

When C.W is gone, go outside and go right into the workshop. Go up the stairs, here you have found the rail cart with the blue laser. At the top of the stairs, turn to the left and go to the door at the back, in the corner. 

Click on the closing bar to slide it away, open the door and step outside. Walk along the path to the path that goes up. 

Go op the path.....You come to the stone arch bridge. In the beginning of the game you went right here to the dam to open it. Now you go left over the stone bridge. 

Follow the path and then dive through the purple wall and continue along the path. You then come to the bridge that leads to the Bleeder. 

Walk to the back of the Bleeder, there you will find a hatch. Put the hatch down and you will see a lever and some bars of dynamite. Raise the lever. 

Now walk back to the workshop.

Copy the Save Game File

Back at the workshop you have to make an extra save game if you want to experience both ENDINGS, without playing the game all over again. You do this by going to the main menu (esc-key), and then click on LOAD GAME. At the top save game you'll see a download arrow. Click on this arrow and you will get a screen asking if you want to copy this save game file, Click on yes and you have an extra save game. You'll need this copy of the last auto-save file to be able to play both the endings. There is a GOOD ENDING and a BAD ENDING. 

BAD ENDING:

You are at the top level of the workshop and you have the battery cable connected. 

Go down and walk along the tree to door 1 of  the mayor's house. Go inside and then left to the elevator. Press the button to lower the elevator and then go all the way up. Walk up the balcony. 

Press the plunger of the ignition mechanism down and ............. you will see the blast at the Bleeder and the Bleeder will fall. 

Walk back inside and ......... 

You do not have to do anything anymore, look how it ends. Look down at the screens ..... 

you'll  hear C.W and you see them in a rail cart driving over the high rails to the water tower. Then C.W appears on the screen.

CW is convinced that he and you have done everything right and that you,  C.W and all other disappeared people will switch back to Earth. Then Farley appears on the other screen and ..... unfortunately ....... this is the wrong end and you and everyone else are going to die. The mistake is in the battery in the workshop ....... you should not have clicked it  to the right ..... 

GOOD ENDING

When the credits are running, after the BAD ENDING, click return / back at the bottom left and choose for game loading. Click on the extra save game.

 If all goes well, you are now back in the workshop. 

Walk to the battery and disconnect the cable. 

Now walk back to the mayor's house and take the elevator up again. Press the plunger again on the balcony and see how it ends.

The  Bleeder explodes and collapses again.........

Go back inside. You will hear C.W again, who will ride over the high rail to the water tower in a rail cart. C.W and Farley appear again on the screens and ............

Farley now says that she and all other disappeared people are saved and ...... CW does what he has to do and ...... 

alive and well everyone gets transported of this place, but are we then back on mother Earth?

THE END

Thanks for playing OBDUCTION with my FREE OF CHARGE walkthrough. 

You can express your appreciation by e-mail to m.koot98@upcmail.nl  

but I do not think that you will even want to take this little trouble, why should you

2017: Original Dutch Walkthrough by: Dick Leeuw

2018: This English translation, screenshots and lay-out by: Louis Koot