2018:Walkthrough door: Louis Koot
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Chapter 3: Komkolzgrad
A: Wind Up the Train again
Up on
arrival Kate is back in the middle section of the train carriage. Click at the
bottom of the screen and then on the outside door and then turn right onto the
balcony and then step on the platform. It is mountainous, gloomy and cold here.
Click, at the back of your screen, on the Giant, who is standing over the
rails, and Kate then walks one screen to the left,. Kate is then at the
locomotive. Kate is approached by Oscar who is in the locomotive.
The train must be wind up again because Komkolzgrad is still not the
final stop but just a stopover. Of course Kate has to do this job again because
Oscar finds the air pollution too dangerous for his jolts. You can use all
conversation options if you want to enjoy the conversation between Kate and Oscar.
Continue to the left and on the next screen to
the right. Click on the ladder that goes up along the leg of the Giant.
Kate climbs up and enters a small control room
at the top of the giant.
Here stand a bed and above it you can see a
cupboard with some papers sticking out. On the right you see a small console,
at the "window".
First zoom in on the cupboard above the bed
and take the Musical Cylinder out of it.
The musical cylinder goes to your items
inventory. It is the "Komkolzgrad Voice
Cylinder". Then take the blueprint out
of the cupboard.
The blueprint appears in your screen to view. It
is a design of this giant and it shows that the winding mechanism for the train
is in the left leg of the giant
Click the Blueprint way to your "Personal
Files". Then take the lever out of the
cupboard. Zoom out now.
Zoom
in on that little console. You then look through the window. You see the train
with another giant behind it. There is a slot in the console and a red button
on the top right. Take the Lever, the one
you took from the cupboard, out of your items inventory and click on the slot of the console to put the lever in it. Then
click ABOVE the Lever to move it up. You
will now see the Giant driving towards the train once, with Kate in it
Click again above
the lever to drive the giant all the way to the locomotive
Now press the
Red Button and ........ the locomotive will be re-wound.
Click twice under
the Lever to return the giant 2 times.
Click at the bottom of your screen and Kate goes
back down the ladder and ........... A stranger comes out of the train and this
person runs away and into the building
Run back to the train carriage and enter and
walk to the middle compartment and then enter the sleeping cabin on the
right.
Oscar is sitting here now on the bed and he's
gagged. A red tongs lies on the floor.
First take the red
tongs off the floor. Click on Oscar, but not with the tongs, to free
him.
a conversation follows in which Oscar tells how he was robbed and gagged
by a monster. Something terrible has happened. ... the "monster"
stole Oscar's HANDS. And that is really a disaster, because without hands Oscar
can not ride the train and without Oscar the train does not go any further. Just
for fun go through all Dialogue options with Oscar. Well.....Kate's
assignment is clear:
B: Find and recover
Oscar's Hands ...
Click at the bottom of the screen and then go
back through the doorway into the middle compartment
Open your Items Inventory and click on the
"Komkolzgrad Voice Cylinder" and
place it in the groove of the little pillar.
You see a cut
scene again and it plays at the time of the 2nd World War when Hans Voralberg
was working for Stalin.
Kate puts the
cylinder back in the left case after the film. You gradually have a whole
collection of these things.
Leave
the train car and then turn right again on the platform. Go back to the
Giant, the one that stand in front of the Locomotive. On the way you can try if
you can enter the building, where that thief of Oscar's hands has disappeared
into. Unfortunately, the entrance to the warehouse is locked.
So
walk on to the Giant again and climb via the ladder back to the control room. Zoom
in again on the small console and click once again
above the lever, to drive the giant once again towards the train. The
Giant then stands at the warehouse. Zoom out and click at the bottom of the
screen and Kate climbs down the ladder once and then stands on the small
intermediate platform. Kate is now at the same height as the ledge and the
"window" of the warehouse. Click on the
ledge and Kate will jump on it.
Zoom
in on the metal plate in the wall and
.......Kate will look through a hole in this metal plate. Open your Items
Inventory and click on the red pair of Tongs
and then click again in the hole and ......We get a view from the inside and we
see how Kate "cuts" the entire metal plate. Click in the hatch again and Kate climbs inside.
Click at the bottom of the screen and on the
next screen zoom in on the shelves rack,
which is located on the left side of the wall.
Take the White Spark
Plug that is in the rack cabinet .........
Zoom out and climb out through the hole in the
wall. Climb up to the control room, in the Giant again
Drive
the Giant back once again, by clicking again below
the Lever on the console again Then descend back down to the platform via the
ladder. Now walk all the way back to your train but do not enter the train car.
Continue on the platform to the right until you see the end. On the left side
of this screen you see a number of crates with
dynamite and you also see a lever on
the iron platform, behind the pillar. Walk to the Lever
and click on it and a lift cabin will now rise up, in the square floor
hole.
In the Mine
Get in
the elevator and .......... Kate goes down with the elevator and ends up in the
mine and she gets another call from Danny boy,
but fortunately the reception down here is pretty bad It is dark in the
mine. On the left you see a generator. Zoom in on the generator.
Open your Items Inventory and click on the Spark plug and then click on the top of the generator between the 2 spark plug
points.
Then click on the lever
to slide the lever to the right in the slot and .....
....
you
have now switched on the light in the mine tunnel. Click at the bottom of your
screen and continue through the mine corridor all the way to the back.
There is another lift right at the back of the
mine.
Click on the elevator and Kate gets in and
presses the button. With this lift Kate goes up to the:
Factory:
Left
in front of you hangs a monitor and further to the left you see a large massive
Steel Door. Move your cursor to the left of this steel door. There is a button, on he left side of the Steel door. It is
difficult to see, but when you move the cursor to the bottom left corner you
get a click hotspot. Then click and Kate walks towards it and she presses the
button and this steel door opens.
You are not going through this steel door now. Click
at the right-hand side of your screen, and Kate walks 1 screen to the right and
she arrives at a staircase that goes up to the large church organ.
Click on the stairs and Kate climbs up to the
enormous Organ. In the middle of the organ sits the Organ player
Automaton.
Zoom in on the Organ Player and then pick up the
Screwdriver ....
Zoom
out again. Click left to go down the stairs again and when Kate is down again
you click again at the bottom of the screen and you are back on the screen with
the lift and the Steel Door. Click at bottom of the screen and then go another
screen to the left
Kate
will appear on the next screen. A ladder goes up to a platform. Right behind
it, in the corner, you see a niche where cabin should stand. That cabin
is not there now. There is an iron plate screwed to the ladder so Kate can not
climb up the ladder. Zoom in on the ladder.
The
iron plate is fixed with 4 screws. Take the
screwdriver from your inventory and then click, in turn, on each of the 4 screws to loosen them one by one. The iron plate
disappears. Then click on the ladder again
and Kate climbs up. Kate is then on a platform. On the left you see a steel
"house" and on the right you see a doorway.
First
click in that doorway....... Kate tells you that it is a Monorail but that the
controls for it are somewhere else. Then click on the door of that steel
"House" and......Kate enters there and she's in the control room of
the factory and the Director of the factory sits in the chair. Click on the Director and a long conversation follows.
Kate accuses the director of being the thief of Oscar's hands. However,
the Director claims that he has not stolen Oscar's hands but only
"borrowed" them. He will give back the hands when he no longer needs
them. The director needs Oscar's hands for his Organ player Automaton.
Your Options dialog appears. Choose the "Mission" option
The director now tells a long story....... it comes down to the fact
that the Director is a very big fan of some opera singer, Helena Romanski, who
once performed here in Komkolzgrad and then also has visited the factory. Since
then The Director has one dream and that is that this Helena Romanski will
perform one more time, but only for him......a private concert so to speak. For
this reason the director has converted this gigantic factory into one giant
ORGAN and he has built an advanced Organ player Automaton to perfectly play
that organ.
However.....there's a problem.....The director can not make good hands
for his organ player, but then and then Kate and Oscar arrived here and he saw
Oscar's hands and these are just the perfect hands for his Organ player. If
Helena Romanski will have her performance here, then Oscar will get his hands
back. However, there's another little problem......... Helena Romanski does not
know anything about this and the Director does not know where she is staying
right now. Kate must find Helena Romanski and convince to come and sing in this
factory for the Director. The director then says that he has arranged a room
with all sorts of personal stuff from Helena Romanski and he then presses a
button and we see that room coming down.
Close the conversation and click at the bottom
of your screen and then click on the ladder and Kate climbs down again.
Right at the back of your screen you now
see that "Helena Romanski room"....Click there and Kate will
enter.
This "Helena" room is a kind of
museum, full with personal things of Helena Romanski.
Click at the bottom of your screen to go to the
next screen and then, in the back, click under the curtains.
Kate
is standing in front of the dressing table. On the left you see a small cupboard
with 1 drawer open. Zoom in on the open drawer.
There is a Scrapbook in the drawer. Take the Scrapbook
and browse through it. The scrapbook is full of photos and newspaper
cutting about Helena Romanski. Click away the scrapbook and then take the Letters out of the drawer.
On all envelopes you read that there's no Helena
Romanski at the address mentioned. You read 1 letter and then click it to your
"Personal Files".
Well,
how to find out where we can find Helena Romanski. Remember the 2 calls
Kate received from her Mother? . Mother has mentioned a certain
Frank, an opera fanatic. Maybe this Frank knows where Helena Romanski hangs out
these days. Open your inventory and click the Cell phone. Use the arrows to
scroll through the phone memory until you see the phone number of your mother
in the screen and then press the "Send" button.
Talk to mother and
she then asks Frank, who has apparently moved in with Kate's mother, if he
knows where Helena Romanski can be found.
Mother then
says that Helena Romanski should be in Aralbad.
Put
the phone back in inventory and then go back 3 screens to the left. Then click
on the ladder again to climb to the platform. Kate
gets another call from Danny-boy. Go back into the control room and
click again on the Director. When your dialog options reappear, click on the "Aralbad" option and then again on the "Mission" option.
The director then
talks about a "Drunken idiot " that guards a Space Compound, on the
roof of the factory.
The director tells
that Kate can go to the roof with the Monorail. The Director will make the
Monorail available.
Close the conversation and click at the bottom
of your screen to go outside and then click again on the doorway, on the
right, and Kate goes with the Monorail to the roof of the factory.
Space Compound and
the Air Ship
Kate is, after a short drive, has stepped out of
the monorail and is now on the roof of the factory. Click on the metal path, at
the bottom right of the screen, to go to the next screen.
Kate receives a
phone call from Olivia. Olivia notices that Kate has become much more
confident.
It also
seems that Danny-boy has switch his attention from Kate to Olivia and that
Olivia seems to like this very much. Well, that's live.
Click, past Kate, to go to the next screen. Then
click, left in the corner, on the stairs and Kate climbs up and stands at the
launcher rocket
Behind the rocket, you see a staircase. Remember
this staircase. Click, on the right of the rocket, in the gate to go to the
next screen. You come to a platform with a space Capsule on it
.
You
can access the platform via the ladder. You can see a turning wheel at the
bottom of the platform. Go up the stairs. Kate is standing on the platform with
the Capsule. You see a crane. Left behind the crane stand the control console
for the crane. Now enter the Capsule first and .... Kate meets Boris, the always drunk cosmonaut.
Click on Boris
and chat with him for a moment, but he does not have much to tell. Actually,
Kate wants Boris to leave the capsule for a while, so close the
conversation.
Behind Boris lies a Vodka Bottle on the ground. Grab
the Vodka Bottle.
Boris now leaves the capsule and Kate follows him.......Boris then
drops off the platform and he ends up in a container, beneath the crane, and
goes to sleep in there .....Go back into the capsule and
then click at the bottom of the screen. Then zoom in on the cupboard that hangs above the chair where Boris
was sitting on the wall. Kate finds a Letter and a small Key in the cupboard.
Take the Key and
then pick up the Letter and read it.
The letter tells about a secret project by Hans Voralberg. That secret
program has been named the "Program XP25" or the "Voralberg
Spring Loaded Launch Path Project". With this letter that whole project
was cancelled by the Russian authorities, as being completely useless
Wake up Boris
Zoom out and leave the capsule again and then
click to the left of the capsule to go down again via the stairs.
Then click on the bottom right of the screen to
go to the right. You'll see small turning wheel and you'll see Boris lying in
the container under the crane.
Click on the turning
wheel to turn on the water. Then go back 1 screen to the left and then
back up the capsule platform via the stairs. Now zoom in on the crane console.
The console has 3 levers,
which you number 1, 2 and 3. On the right you can see a Key slot. A key must
be insert in that slot. Open your Items Inventory
and click on the Key and then click on the
Contact Slot, to insert the key into the
slot. The console now has power.
|
Click again to the left of the capsule to go down the stairs again and then go right again, back to Boris. Click Boris
A conversation follows and then you just go through all your dialog
options and you will experience some interesting things from Boris. Boris
warns Kate to be on her guard for the director because he is not to be trusted.
Boris tells a lot about the invention of Hans Voralberg and about an Airship
with which Kate could fly to Aralbad.
Close
the conversation and go 1 screen further to the right. You come to the actual
Launch platform and here you see, a very large steel "Wheel". In the
wheel you see the Rocket Plane, invented by Hans Voralberg, with which he and
Boris wanted to fly to the Stars. You can now go to the Left side or to the
Right side of the Wheel. Click Kate's left to go to the left side of the wheel.
You see a staircase that goes up to the Launch
Control Room.
Click on the stairs and Kate walks up and then
enters the
Launch Control Room
Zoom in on the right-hand side of the monitor,
on the big table and you'll see a console:
Take
the Voralberg Key that lies on the left side
of the console. Take the Voralberg Key from
your inventory right away and insert the key into the Cross-shaped
Keyhole. Then click on the rectangular glass
cover to open it. You see a hole with two loose wires. Click on each of the 2 wires to plug them into the plugs. Then
click on the black on / off lever, above the
wire hole, and the monitor screen will now turn green.
Now click on the
black box with grip handle, to the right of the console. You take this
box out. In your inventory this box is called the
"Blood Testing Apparatus".
Zoom
out now. Go outside again through the door and then click to the left of the
screen to return 1 screen to the front side of the Wheel. Then click to the
right of your screen to go to the right side of the "wheel". In the
back ground you see a staircase, left of the rocket. Click on those stairs and ....
Kate
climbs the stairs and she then stands at the top, at the gondola of the
Airship. Click on the door of the Gondola. Unfortunately,
it is locked. Kate need a key. Click at the bottom right of the screen and.....
Kate climbs down again. Click at the bottom left of the screen to go back to
the front side of the big Wheel. Click at the bottom of your screen to go back
to Boris. Talk to Boris again. In your Dialog Options you choose the "Airship" option.
Boris gives you
the key and tells you that you do not have to worry about the control of the
airship. The Airship is on the autopilot.
Airship
Now go back to the Airship, take the key from your inventory and click again on the
door of the gondola. Kate enters the Gondola.
To the right of the Steering Wheel Pilot
Automaton stands a Lever, click on the Lever.
Nothing happens.......
Leave
the Gondola and go back down and return to the left side of the Wheel. Here is
Boris now. Click on Boris and talk to him. Boris
wants to tell Kate how she should start the Airship but only if she can make
sure that he can fly to the Stars with the Rocket Plane. Close the
conversation but stay in front of Boris. Open your Items Inventory and click on
the "Blood Testing Apparatus" and
then click on Boris again.
Kate takes a Blood
Sample from Boris. Boris is now disappearing into the Cylinder.
Click on the Staircase and Kate is back in the
Launch
Control Room.
Click on the monitor again
to zoom in on the console. Now do the following ....... Open your inventory and
click on the Blood Test Apparatus, which
now contains a blood sample from Boris. Put the Blood Test Apparatus back into the square hole
on the right side of the console. Beneath the monitor are 4
white buttons. Number them, from left to right, 1, 2, 3, 4.
However,
you get the message that Boris blood is refused because of too high alcohol
content.
Make
sure that you do not click on the handle of the Blood Test apparatus because
then you take the whole sample out and that is not the intention. Kate now
adds a drop of her own blood to the sample ·
Now click the white
button 2 again and the blood sample will now be analysed. ·
Then click on the white button
3, the one with the "pivot arrows", and ..... .........
the Cylinder with Boris now makes a quick lap. Boris gets out of the
cylinder and enters the plane. ·
Now press white button 4
to start the launch. Kate now asks Boris how to start the airship ........ .... We
see how Boris throws a Crank on the floor. Boris goes into the plane and the
countdown starts and then ..... Boris is launched and finally his dream is
fulfilled. |
Click on the door to leave the Launch Control
Room. Down again you go 1 Screen to the left.
Just before the crates, left in front of the
screen, lies the Crank that Boris left behind. Pick up the Crank.
Go back 3 screens to the big launcher rocket. To
the left behind the rocket you see a staircase. Click on the stairs and Kate
walks towards it and climbs up.
Above
you click in front of Kate and she walks to the back side of the rocket and
here you see a small column with a funnel on it and a small red hole in it. Open
your Items Inventory and take out the Crank.
Then click on that red hole to place the
Crank in it.
Kate places the
Crank and turns it and a siren starts screaming.
A big bird flies
away and this picks up his "comrades" and they all fly to the
airship.
Click left and then left again on the stairs and
now go all the way back to the gondola of the airship.
Step back into the gondola and click
again, on the right of the steering wheel, on the lever
and enjoy the flight to:
Chapter 4: Aralbad: First
Visit
2018:Walkthrough door: Louis Koot