2018: walkthrough by: Louis Koot

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The Little Acre is a point and click adventure game that you play entirely with your computer mouse.

In the Main Menu screen you choose "new game" or "continue with current game". In the options you can change any game settings according to your preferences. The game saves automatically when you leave the game, but you can also save yourself at any time you want.....

But.....there is only 1 save slot, so every time you close the game, or save the game, the previous save is overwritten with the new save. So you can never return to an earlier point / save in the game, but that is not a problem because it isn't necessary.

At top right of the game screen you always see an arrow icon, when you click on those arrows you open the inventory.

The items that you pick up are stored in the inventory. 

The inventory also has a Notes tab with annotations and a tab with a gear icon.

In "Notes" you can read what your next step should be. You can also get a hint about that and even the solution. Via the gear icon you can save / load and go to the options and exit to the start screen. You can also access this start screen via the Escape key.

The game starts with a short intro .......

After the intro we are in the Little Acre house of Aiden and his baby daughter Lily

Chapter 1:

As Aiden:

Arthur's Machine:

Aiden is lying in bed in the attic bedroom. Aiden's daughter Lily and their dog Dougal, with whom Aiden shares the bedroom, are still asleep. Aiden wakes up and wants to get dressed, but he does not want to wake up Lily. Aiden's father Arthur, also lives in the house but Arthur has disappeared. Aiden's father is an inventor who has invented some strange machines

Because the floorboards are rather cracking, Aiden can not leave the bed to get dressed because the cracking floorboards might wake up Lily. Aiden's pants are on the chair and his boots stand in front of the bed. Aiden's shirt is on the sleeping dog Dougal. Lily is sleeping on Aiden's sweater

On the shirt you see a pulsating dot ..... Click on the pulsating dot, on the shirt, and ........

 Aiden grabs the shirt and immediately puts it on

The sleeping dog Dougal has a Stick in his mouth ....... wait until Dougal opens his mouth to yawn and then quickly click on the stick ....... 

Aiden grabs the stick and puts it away in the inventory .....

Open the inventory and click on the stick, to get the stick out of inventory ....... Click with the stick on Aiden's pants, which hangs over the chair ....

Aiden pulls his pants into the bed with the stick and he dives under the covers to put on the pants ....

Under the covers Aiden finds a marmalade / fish sandwich in his bed, a sandwich that Lily made for him yesterday.

Take the sandwich from the inventory and click on the sleeping Dougal ....... Aiden throws the sandwich to Dougal, who takes a bite out of it and starts stinking from his mouth. The rest of the sandwich is stored in inventory again. Grab the Stick again from inventory and click with the stick on Dougal to poke the dog ......

Doggy Dougal rolls around, so that the beast now lays with his head to Lily ...... the stinking breath of the dog makes Lily turn around and she no longer lies on the sweater.

Take the sandwich out of inventory and click it on the sweater and ......

 Dougal picks up the sandwich and the sweater in his mouth and rolls back to Aiden.

Again take the Stick from inventory and wait until the dog opens its mouth wide to yawn ....... Then click with the stick on the sweater and ........

 Aiden swaps the sweater for the stick.......

Finally take the Boots, which are under / in front of the bed .....

Aiden is  fully dressed now and ........ Dog Dougal now decides to wake up and goes downstairs. Follow Dougal, down the ladder. We end up in the kitchen.  Aiden says that he wants to cycle to the village because he might get information about his missing father in the there. But first Aiden has to prepare Lily's breakfast. Look around

To the right of the fireplace is an empty Water Jug on the table. Take the Water Jug

The house has no hot and cold running water so Aiden has to go outside to fill the jug with water at the water pump. Walk, via the red arrow in the middle, further into the room and then go outside through the back door. Aiden is then in the backyard. Look at the Transmitter machine, that stands here in front of the window

Then continue to the right. Aiden comes at the water pump and further up you see the barn. 

Take the Empty Water Jug from the inventory and put the Jug under the water pump. Then click on the handle of the pump and ......

Unfortunately the Pump Handle breaks off........Aiden stores the broken handle in the inventory. 

Only a small piece of the handle remains on the pump so Aiden can not operate the pump. Walk to the barn. There's a Receiver on the roof of the barn ....... Look at that Receiver.  When you click on the Barn door, Aiden tells you that the door is jammed. Take the Pump Handle out of inventory and click with it on the barn door and ....... 

Aiden will open the door, so go inside. It is dark in the barn. 

The light switch is right next to the door, but because the generator does not work there is no power, so the light does not turn on.

On the ground lies a Pichfork.....Aiden can reach the pitchfork, so take the Pitchfork  and then walk back to the water pump. To the left of the water pump you see a tree Stump. Take the Pitchfork out of inventory and click with it on the Tree Stump and ....... Aiden slams the pitchfork in the stump and now he has a huge hammer. Use the  Hammer on the water pump and ..........

 The water jug is now filled with cold water, so take the now filled Water Jug

Walk back to the house and go back inside. Walk to the fireplace and then leave the house via the left door to the front garden .......Automatically Aiden walks on to the gate. On Aiden's right his Bicycle leans against the garden wall. On Adain's left a garden Gnome stand against the pillar and, a little bit further, also the Mailbox.

Look at the Bicycle and the garden Gnome. Open the Mailbox ..... 

Aiden finds a Box and Letter and a Newspaper in the mailbox. First take the Letter and the Newspaper from the mailbox and read them

The letter is a rejection on a job Aiden applied for and in the newspaper Aiden reads about strange lights that have been seen in the countryside. 

Then take the Box out of the mailbox. In the box is a blue crystal and a letter from Nina, Arthur's assistant ....... 

Nina writes that she sends the last crystal and that she herself wants to come over to see Arthur's incredible and dangerous findings about his research into these crystals . 

Take the Crystal out of the box. 

Aiden wonders if those crystals, with which his father experimented, have something to do with his disappearance and he decides to examine his father's stuff.

 Enter the house and then enter Arthur's room. Look around in Arthur's room. 

There is a Teddy Bear on the bed and also a Mask. There is a Knob ,on the floor in front of the bed. Arthur's Machine stand against the wall. 

Take the Mask ...... Aiden puts the mask on for a while but then stores it in the inventory. Stand on the Knob and ........ the roller blind of the window will then roll down to make it dark in the room. Click on the Knob again to roll up the roller blind again. Zoom in on Arthur's Machine ...... Arthur's machine is a generator that looks rather complicated. 

View the different parts of the machine. On the left side you see 2 rotary knobs ...... The upper dial is to set the number of Ohm. The bottom dial is to set the weight. Between the 2 knobs and the funnel you will see a box where a crystal has to put in. The notepad under the funnel tells you that water has to be poured into the machine via the funnel. Behind the funnel you see 5 small lights, which are now off. The right box has 16 buttons that you can press. By clicking with your right mouse button you go out of the close-up

Take the Filled Water Jug from the inventory and empty the jug into the Funnel ....... the 1st light will come on. Then take the Blue Crystal from the inventory and click the crystal in the crystal compartment ...... The crystal starts to glow and you get to see it in close-up. You can see that the weight of the crystal is 3 lbs. On the Ohm button, a light now lights up at the number 4. Zoom out and you see that 2 green lights have started to burn next to the funnel. Now turn the Weight switch on 3 and a third green light will go on. Turn the Ohm button to 4 and ........ four of the 5 lights are now on. The lighting in the room is now also on and on the back wall you can now see a formula. 

Zoom out and you'll see that more is written on the wall. Darken the window again by pressing the Floor Knob again.

 You then see the name Clonfira on the wall and a grid with 5 balls. That grid is the solution for which of the 16 buttons of the generator you have to press. 

Zoom back in on the generator and press the 5 buttons on the right, as you saw it in the grid on the wall ......

As soon as you have pressed these five buttons you can see that the transmitter works in the backyard ......... 

via the transmitter you can see that electricity is being shot at the receiver, on the roof of the barn

Aiden puts the water jug, which still contains water, back on the table next to the fireplace. 

Walk down again, via the down arrow. In front of the bookcase stand a Footstool. Take the Footstool.

Go out,  through the back door, and walk to the barn and enter  again. Click in the barn again on the light switch and ..... the light in the barn will now go on. 

Check out the strange cylinder-shaped machine and then walk to the right.  On top right of the cupboard lies something ...... Try to grab that thing .....

Aiden stands on the bottom shelf, to reach the thing that's on top of the cupboard, but the shelf breaks through Aiden's weight in half. Take the Footstool out of inventory and click with it on the broken shelf and .....Aiden puts the stool in front of the cupboard, climbs on it and tries again to grab the object from the cupboard ....... but

 ... ...... Aiden slips out and he and the object fall to the ground ... the doors of the cylinder machine slide open because of the impact of Aiden falling to the ground. A Keyhole protrudes into the rear wall of the cylinder machine. Take the Object that has fallen off the cupboard and is now lying on the floor .... it turns out to be one of Arthur's puzzle boxes

The box says: "When in doubt, dance it out!". Arthur has often made this kind of puzzle boxes for Lily and hid candy in them. Aiden wants to give this box to Lily to. Leave the barn and walk back to the house and go back inside and walk to the kitchen. Doggy Dougal lies at the fireplace and Lily is still sleeping in the attic. It is time for Lily to wake up. 

Take the Mask from the inventory and click on Dougal and ........ 

Aiden puts the mask on and frightens the dog ....... 

Dougal barks and. ..... Lily wakes up and comes down and goes lie against Dougal. Take the Puzzle Box out of inventory and click with it on Lily and ........

 Lily gets up and she dances the dance that belongs to this puzzle box. .......... remember the movements that Lily makes during her dance and then look at the puzzle box. 

The puzzle box looks like the dial disc of an old-fashioned phone and in it you see 4 figures that resemble a dancing figure, with arms up and upside down ......these 4 figures symbolize the dance that Lily has just danced and you must now click those 4 figures in the order of the 4 movements of that dance. If you do not remember Lily's movements, you can click Lily again with the puzzle box and she will dance again ....... So remember the 4 movements that Lily makes in the dance and then click in that order the 4 symbols you see in the turntable ..... if you do this well then the box will open and you can take out the Key, for the Teleporter machine in the shed. Here is the solution.......

 If you have the key from the puzzle box, you go back to the barn. Take the Key out inventory and insert it into the Keyhole of the machine and ......

Aiden gets into the machine, the machine closes and ......... Aiden disappears ...... The game now switch to:

Lily 

You are now Lily and you have noticed that something strange is going on. However, Lily wants her breakfast first. On the table are the stuff for Lily's breakfast, so zoom in on the table 

On the table stand a bag of Oatmeal, the Jug with water and a Bowl with spoon. Aiden has not prepared Lily's breakfast, so Lily has to prepare her porridge for herself. Click on the Bag of Oatmeal and ....... Lily is very clumsy ..... the bag of oatmeal is empty and Lily also breaks the white bowl. But Lily thinks she can cook porridge in the cooking pot herself ......... She only needs a new bowl and a fresh bag of oatmeal, and of course a cooking pot ...... 

Left of the fireplace the cooking pot is hanging on the rack ........ Take the Cooking Pot and ........

 Lily manages to put the heavy pot on the bar in the fireplace. Now Lily must find oatmeal and a bowl ..... Left of the front door stand a cupboard ....... Click on the bottom doors of the cupboard ....... In the cupboard are bowls but dad Aiden has tied the doors with rope, to prevent Lily from trying to open the closet so that the closet can fall ..... Lily can't get rid of the rope

Now we'll see if dog Dougal is also of any use in the game ......Click on Dougal and...your cursor will then be a "Dougal cursor"......Click with the Dougal cursor on the lower cupboard doors and .....

........ Dougal gets the string of the doors. Click again the bottom cupboard doors and ......

Lily takes a bowl out of the cupboard that she puts on the table right away, while the good Dougal makes sure that Lily is not crushed by the falling cupboard

On the ceiling, to the right of the ladder, hangs is a bag of Oats. Click on the bag of Oats and .......

 Lily try's to climb up the wide closet to grab the oatmeal bag, but it is Dougal's job to protect Lily from all dangers, so Dougal picks Lily out of the closet 

The dog has to be mislead briefly ...... Click again on Dougal and immediately click with the Dougal cursor on the left door, the front door and ........ Dougal goes to the front door to stand staring at it.. ..... QUICKLY NOW ..... Click again on the bag of Oats, hanging on the ceiling and .......... Dougal is now too late to stop Lily and she climbs up the closet and grabs oatmeal bag and jumps down 

Click again on the table and .......

Lily prepares her breakfast and starts to eat it and then notices that her father is not there more. We switch back to: 

Aiden: 

Aiden has been teleported to a pink-red room, but he looks different ... Aiden has shrunk into a little guy. Would this be the world Clonfira? Look around ..... 

On the right are Arthur's Belongings, so apparently Arthur was here also. The round door does not go open. On the left is the teleport machine and  2 Empty Sockets. If you let Aiden step back into the teleport machine, you will notice that the teleporter no longer works. Aiden can not return home via the teleporter now.   Click on Arthur's Belongings to view them in close-up. Arthur's stuff are a Hat, a Book and a Pipe. Aiden does not find the book and the pipe interesting, but the hat he wants to have ......... Take the Hat and ......The hat hung over a glass Globe. The glass Globe shines a weak light ..... Take the Glass Globe ..... 

Get out of the close-up and walk to the 2 "empty sockets". Take the Glass Globe out of inventory and put it in the left Empty Socket   and....... 

.....there is electricity and it gets lighter in the room ........

Take the Glass Globe out of the left Socket and....... it gets dark again in the room. Take the Glass Globe out of inventory again and now put it into the right Empty Socket and ......

........you see that the round door now gets power, but the round door does not open yet ...... Both sockets influence each other ad you have to play with this knowledge to get the round door open. 

Do this........Take the Glass Globe out of the right Socket and put it back into the left Socket. Take the Glass Globe out of the left Socket again and put it back into the right Socket  and ...... if all goes well, the round door will now open. Well ..... leave this room through the round door ...... 

The game switch back to: 

Lily: 

Lily has noticed that her father Aiden has disappeared, but  nevertheless there is work that has to be done . Go, via the red arrow to the right of the house,  behind the house. Lily and Dougal arrive at the tractor and the coal bunker. A Spanner sticks under the bonnet of the tractor. Take the Spanner

When you click on the spanner Lily automatically walks to the left and open up the bonnet to take the Spanner

 Click on the Engine of the tractor and ........ Lily retrieves the Elastic Band from the engine and stores it in the inventory.

At the bottom of the facade of the house you see the Cole Bunker..... Click in the Coal Bunker and .......

 Lily takes a Bone out of the coal bunker and stores it in the inventory. 

Walk to the right .... A tree grows behind the stone wall and a branch of the tree hangs over the wall. Lily has to go over the wall but she is too small to climb over the wall ......... Beyond the wall is the sales kiosk of Aiden and Lily, where they sell their stuff to passersby. Take the Elastic Band from inventory and click with it on the overhanging tree branch and ............ 

Lily throws the band over the branch ..... the band is now a kind of swing / catapult .... click on the Band and ..... Lily sits down in the band and tries to catapult herself over the wall ..... But Lily is not strong enough for this .... she can not put enough power / speed on the catapult ... Dog Dougal has to help ...... Take the Bone out of inventory and click it on Dougal and .........

Dougal makes sure Lily goes over the wall and then he also jumps over the wall ....... 

Lily has entered the sales booth but a balloon flies away and it ends up at Aiden's bicycle. Lily goes after the balloon ...... 

Lily takes the Balloon and at the bicycle she also takes a Toy Sword. Against the right pillar stand that garden gnome .......

 the gnome follows every move of Lily and she has enough of that. Take the Toy Sword from the inventory and chop the leprechaun's head off with the sword .....

 Enter the house again and ........ we switch again to: 

Aiden: 

Through the Swamp: part one

In search of the power source of the teleport machine Aiden now has landed in a swamp with islands. On the edge stand a yellow lamp ...... 

Click on that Yellow Lamp and ..... Large water leaves come up out of the water.... Aiden can cross the water by jumping on the water leaves, to the next island

So hop over the water leaves to the next  island ..... ... you see that there is a second island floating and you see the red round door through which Aiden must pass. On the edge of the island, where Aiden is now, stand  another Yellow Lamp and on the other island there stand a Blue Lamp. Walk to the Yellow Lamp and click on it and ..... there is a leaf path to the red door, but the connection between the two islands is now gone away. 

Walk to the red door, which does not open. Standing at the red door click on the Blue Lamp and ..... 

via the water leaves Aiden hops to the blue lamp ....... Aiden presses the blue lamp and ....... the red door opens, but the water leaves to the red door are gone now. But the leaves to the first island are up again.. 

Click with the red arrow in the Red Door opening  and ........via the 1st island Aiden goes back to the red door and disappears through it ... We return to:

 Lily: 

Lily is back home ..... Go to the barn and look at the teleport machine ........ Lily does not trust it ..... she wants to send a guinea pig through the teleporter before she wants to make the leap herself. 

Go back to the house and to the room of grandpa Arthur . Take the Teddy Bear, who is sitting on the bed of grandpa. 

Look at the word Clonfira, on the wall, and the baskets on the bed and also look at the lamp on the wooden beam. 

Then go back to the barn and throw Teddy Bear into the teleporter and ...... 

When the machine goes open again, teddy is gone and Lily is satisfied with this result. Lily is now convinced that both her grandfather and her dad have disappeared in this way and she wants to go after them. But Lily wants to leave a note to tell anyone who wants to come after her what she has done

Left of the teleporter machine stand a table and some crates. Near those crates lies a Piece of Paper on the floor. Take the Piece of Paper and get it right out of inventory and click the Paper on Dougal ...... 

Lily writes her note and pricks it on Dougal. Dougal must stay here. Now step into  the teleport machine and ...... Lily is teleported away and ...... the crystal breaks.... 

We return to

Aiden in Clonfira: 

Through the Swamp: part two

Through the red door Aiden has entered another part of the swamp. A yellow lamp stand on the edge ..... Press the Yellow Lamp and .........

Leaves come up out of the water ....... and you get a total view of this part of the swamp ..... There are 4 islands, 5 yellow lamps and 1 blue lamp and again a red door. The red round door is the EXIT to the next area. Aiden has to disappears again through that round red door. When you click on a yellow or blue lamp, Aiden hopes to that lamp to press that lamp ........ this creates leaf paths between the different islands

Aiden is still at yellow lamp 1. Click on Yellow Lamp 3 and ......... via the island of the yellow lamp 2,  Aiden goes to yellow lamp 3 and presses it .....

 the connection between lamp 2 and lamp 3 disappears but there is now a connection between yellow lamp 3 and yellow lamp 4.

Click Yellow Lamp 4 ........ Aiden goes to yellow lamp 4 and presses it ....... the connection between lamp 3 and 4 disappears but there is now connection between lamp 4 and 2.

Click the Yellow Lamp 2 ........ Aiden goes, via the middle path, to the yellow lamp 2 and presses it .... a connection to the red door and yellow lamp 5 appears

Click the Yellow Lamp 5 and ...... Aiden hopped towards it and presses the lamp  ....... 

A connection to the blue lamp 6 now arises .... the connection between yellow lamp 2 and yellow lamp 5 is gone now

Click the Blue Lamp 6 ......... Aiden cross over to the blue lamp and press it ... The red round door opens now but all connections between the lights 4, 3, 2 and 5 are gone now

From blue lamp 6 Aiden can now only go to the yellow lamps 1 and 4 ...... Click the Yellow Lamp 4 ........ Aiden hops to yellow lamp 4 and pressed it ..... 

the connection to the blue lamp has disappeared, but Aiden now can reach, via lamp 3,  lamp 2 again. So click the Yellow Lamp 2 and ........ another connection is made to the red door and yellow lamp 5.

Click again the Yellow Lamp 5 ....... .Aiden goes on to yellow lamp 5 and press it again .....There is another connection to the blue lamp, but you don't need the blue lamp now

Go through the round door now and ....... We switch back to: 

Lily: 

Lily has also been teleported to the pink-red room and she has also shrunk.  Look at the Teddy Bear Sir Fuzzle Puff, which is located at the top right. Also check out the stuff of Arthur

Then go through the round door and ........ We return to: 

Aiden: 

Aiden and Merr: 

Walk over  the water leaves to the other side and ........ Aiden meets a fairly strange bird ...... this is Merr 

a conversation between Aiden and Merr follows ...... listen to the conversation and then we automatically return to: 

Lily: Monster

 Lily is now also at the swamp..... Click the Yellow Lamp and then walk over the water leaves to the island and ......

 A green monster comes up out of the water ...... the monster grabs Lily with his long tongue tentacle .....

Quickly ...... take the Sword from the inventory and click with it on the long blue Tongue Tentacle of the monster and.....

 ........No matter how hard Lily chops in  on the tongue .. .... the monster eats Lily and it disappears under water again ..... we return to: 

Aiden and Merr

Aiden and Merr still having a conversation .....Merr asks Aiden to help him to repair a machine and says that Aiden then can return home. Then Merr disappears through the door to the Sanctuary ......

 Before you follow Merr trough to the Sanctuary check out the hut and the 2 statue heads, that are standing in front of the doorway to the Sanctuary. 

Then Follow Merr through the Shrine entrance

Shrine Sanctuary

 Look around first. Merr is already starting with repairs on the machine, which is in the middle of the room. At Merr stand a Toolbox. At the left wall lies a Glove on a mat. A radio stand on the floor, to the right of Merr. On the right side of the machine you see a Machine Slot. Behind the machine you see a semicircular pond ... there are a number of cubes in that pond. On the edge of the pond there is a Receptible and in it sits a small animal. In the wall you see a copper-colored Niche ..... left and right of that that niche you see panels where Glyphs are on

 Look at the Toolbox, the Radio and the Machine Slot ...... The toolbox and the radio are from Arthur ........

Merr doesn't want to say what has happened to Arthur and where he is now. If you click on that round machine slot then Aiden tells you that the machine is not receiving power ....... If you click on the animal, in the Receptible of the pond, or walk towards it, then the creature flies away ......when  you walk away again then the animal comes back again. Also look at the Cubes in the pond. 

Walk to the Glove and then take the Glove ........It's a strange glove with a blue circle in the middle ......... 

Go talk with Merr now ...... .Merr says that this is "a place of the past and the future". Click in the copper colored niche ......... in the copper colored niche you see a panel with "flower" buttons that you can press ...By pressing the right 5 "flower" buttons the machine will get power. ...... You can try the pattern that you used in Arthur's room, but this does not work here. 

Zoom out and view the wall Glyphs, next to the niche. 

When you have looked at everything here and have taken the Glove, you walk to the right and then through the doorway into the side hall. 

At  top right you see an Oval Panel that emits blue light ...... that blue light comes from a crystal that sticks in the middle of the oval ...... Aiden needs that crystal. Also on the right you see a large round purple Big Flower. Click on that round purple Big Flower and ...... Aiden goes up the wooden stairs to the round purple flower ....... the flower hides a water pipeline and thus the flower is full of water. 

Aiden is standing at the purple flower.....stay here.....Under the blue oval, where the crystal sticks in, you see a mural ..... Look the mural and see the blue light ..... Aiden now knows that there's a round crystal in the oval and that he has to get that crystal. Take the Glove out of inventory ....... Now click with the Glove on the Oval (Blue Light), but you have to do this in exactly the right place ...... 

You have to make sure that the BLUE SPOT on the glove is right on the middle of the blue light.....then click with the glove ...... 

This is quite tricky and does not always work immediately .... Keep trying until it is successful .... When you have clicked the Glove exactly on the right spot in the oval then Aiden automatically goes back down, Aiden go stand under the oval and then pulls the Crystal out of the Oval with the Glove ....... The small round crystal is then in the glove . 

Walk back to the machine and stand at the Machine Slot .... Take the Glove with the Crystal from inventory and then click on the Machine Slot to put the glove with the crystal in the machine .....

The machine is now receiving power and the machine now shoots a beam of light up. Look at the beam and also look at the glove in the Slot. 

On the mat, where the glove used to lie, lies now a screwdriver. Go take the Screwdriver

Go back to the side hall and then up the wooden stairs to the purple Big Plant again. Take the Screwdriver from the inventory and insert the screwdriver into the plant and ..... 

the plant bursts open and ..... the pond, in the main hall, is filled with water. 

Go back to the pond ...... You see now that the cubes are floating in the pond and they indicate a code, but it is the wrong code. That little animal will be sitting in the Receptacle again, but that little animal will fly away again if you stand nearby. So chase away the animal ...... Then take Arthur's Hat  from inventory and click with the hat slightly under the Receptacle  and ........ Aiden covers the hole with the hat and the cubes in the pond then show a new code ....... remember this code or note it down...

NB: if you click the Hat exactly on the Receptacle  then Aiden does not want to put the hat on it ....... you must click with the hat just below the hole and then Aiden covers the hole with the hat

Click again in the copper colored wall niche ..... You are again in the close-up of the panel with the "floral" buttons  ... 

Well .....Now click the 5 buttons according to the cube code you just saw in the pond ..... 

The Machine now gets power but Merr is going to make amok and Aiden has to get out fast . 

We return to:

Lily 

The monster spits Lily out on an island. Monster didn't like the taste of Lily.......

Go the path up and ............ Lily meets a new creature ..... a caterpillar? 

We go back to: 

Aiden: 

In the meantime, Aiden has returned to the barn and he finds the letter from Lily. 

Aiden realizes that Lily is also in Clonfira and he runs to Arthur's room to discover that the crystal is broken ......... 

Then the door bell rings. In the front yard Aiden now meets Nina, the assistant of Arthur. 

So Nina sent the package with the crystal. Nina has sad news for Aiden ......she tells Aiden that Arthur has died in Clonfira and that Aiden should not go there. Aiden, however, must save Lily and he asks Nina to help him. Nina then takes Aiden to her laboratory and we return to Lily in Clonfira

Lily: 

Lily has given the caterpillar the name Bugsy. Behind Bugsy you see a large flower and a little further to the right a liana hangs on a ledge .... 

Click on the Flower and click on the Liana ....... Lily will hang on the liana, but the liana breaks off and Lily puts the liana in inventory.

 Lily wants to end up on that ledge, but it is too high. Click on caterpillar Bugsy and then click with the Bugsy cursor on the Ledge and ....... Bugsy puts up the ledge

Walk  to the right and then jump into the next flower and .......... 

Lily comes out of the left flower again but she has lost her sword, but Bugsy makes sure Lily gets her sword back. 

Bugsy is now at the gate ...... Walk to Bugsy and then click on the Gate to open it and ......

Bugsy and Lily go through the gate ... .... Bugsy slide out the screen ...... Walk further down and .....

..........at  a round pond Lily has a meeting with a little bat ..... Bugsy drives the bat away, but it flies away upwards.

Walk up ...... Lily will reach 3 large flowers ..... from the bat  no trace ......or.....on the right, a piece of bat fur lies on the ground...... Pick up that bit of Birrel Fur 

Trough which of the three flowers did the bat disappear? Walk back to Bugsy, who is still in the round pond. Let Bugsy sniff at the piece of Birrel Fur and ........ 

Bugsy runs away to the 3 flowers ....... follow Bugsy back to the 3 flowers and ..... well ..... Bugsy knows that the bat has gone via the middle flower, so dive into the middle flower. 

Now we switch back to: 

Aiden and Nina

At the Dam

Aiden and Nina are the dam, where Arthur used to work and where Nina has her lab . Nina says she no longer has crystals that are strong enough to get back to Clonfira. But Nina knows another way to get back into Clonfira. Nina can not take Aiden through the main entrance to her lab in the dam, so Aiden will have to find an alternative route to get to Nina's lab. Nina has already gone ahead. 

At the dam you see a Walkway with a ladder ..... Click on the Walkway and ...... Aiden then runs over the walkway to the ladder. Click the red arrow on the ladder and .....

Aiden climbs up the ladder and ends up in a hall, in the dam, near the cafeteria ...... 

Through the window Aiden sees a guy with a gas mask and wearing a hazard suit. Of course, the door is locked. There is a ventilation grille under the window, but the grille is locked with a padlock. On the wall hangs a cat in the ivy plant and next to the door stand a large flower pot. 

Take the Mask from inventory and click with it on the cat ......... Aiden puts the mask on and gives the poor cat the fright of its life ...... 

The cat now sits  under the bench, at the window, but has broken the flowerpot in its jump and a Key has fallen on the ground. Take the Key 

Immediately take the Key from inventory and use it on the Padlock of the ventilation grille. The padlock disappears in inventory. 

Click on the ventilation grille to open it and see what happens ..... 

The cat goes through the grate and attacks the man behind the window ... the man grabs the cat and the cat comes, through the door, again at Aiden. You can keep repeating this endlessly, so when you open the ventilation grille again, the same thing always happens. So this doesn't get Aiden through the door.

Go to the door and then take the Padlock out of inventory and click the padlock on the door handle to lock the door from this side now 

Open the ventilation grille again and ...... 

the cat goes through the shaft an attacks the man again but now the man puts the cat back through the window

 ..... The window is open now ...So go in through the window and.....

Aids is now in the canteen. The man in the hazard suit is sitting at the table and because of that Aiden can not take the lift. 

The window above the oven / microwave is open. Go out through that window. 

Aiden then stands on a ledge ....... the cat's tale sticks out the window ..... If you let Aiden run to the right then he is attacked by the seagull, which is above Aiden .... ... Aiden then pulls back to the window ........ However,  a  seagull feather will come down and Aiden needs that  feather. 

So move Aiden to the right and .......... the seagull attacks and retreats ...... the seagull feather then whirls down ..... BE QUICK...... grab the seagull Feather 

Tickle the cat's tale with the Feather and ......

...... the cat now chases the seagull away. Move Aiden, now that the seagull is out of the way, to the right again  and .... Aiden arrives in the turbine hall of the dam. 

Enter Nina's lab through the door and listen to the conversation between Nina and Aiden 

Nina is busy with a glove and is almost done, but she needs a so-called "Cavity Microwave". 

According to Nina it's the easiest way to get such a "Cavity Microwave" from the microwave that stand in the canteen. 

Leave the lab and then walk to the right, past the turbines and then take the elevator back to the canteen.

The guy in the canteen sees a familiar in Aiden and he let Aiden go on his way. Walk to the oven / microwave, which is under the window. 

The oven is warming up the workman's lunch. Click on the oven and .........

 Aiden takes out the microwave part of the oven and puts it in inventory. 

Walk back to the elevator and click on it ...... Unfortunately ...... the elevator does not work anymore, so go back out of the window and back to Nina in her lab via the ledge. Nina is still busy with the glove ..... Click on the Glove to tell Aiden about it. Then give the Microwave part to Nina and ...... 

Nina stops the microwave thing in the glove and gives the glove to Aiden who now opens a portal on the wall ......... 

Jump through  the portal and.........We switch again to:

 Lily in Clonfira

Lily and the bat are spit out by a flower ..... follow the path up and ........... Lily comes to a Menhir .... It's the grave of her grandfather Arthur ...... 

Lily gets sad because she now knows that her grandfather has died. We switch to:

 Aiden: 

Aiden returns to Clonfira and we see Merr ..... 

We are now in a snowy landscape with turrets. Merr disappears ..... Look  the big door and then walk down the snow path and ........ 

Aiden sees Lily in a turret ...... Walk on and  ....Lily disappears ....Follow the snow path and Aiden sees Lily again .....

 Follow Lily further, up the stairs and ........ Aiden got taken by the Illusion Monster .... .and Lily turns out to be an illusion

The monster throws Aiden on the ground and Merr turns up and says that Aiden and Arthur must stay in Clonfira forever and ever ...... 

We now return to 

Lily.

Lily sees Bugsy and together they are now looking for Aiden. Then Lily sees her grandfather, her father and mother. 

Grandpa and mother disappears and  Aiden is still spinning around, the "Illusion Monster" is above Aiden. Bugsy lands on the balcony and Lily decides to save her father. Click on the Illusion Monster ....... The monster shows you things that are not there. Above everybody hangs a ledge and Lily wants to get on that ledge but she can't reach it because the monster keeps an eye on everything. 

Click on Aiden and ....... Lily screams at her father that he has to distract the monster....... Then quickly click on Bugsy and then with the Bugsy cursor on the ledge and ....

Bugsy lifts Lily up the ledge. Walk up the ledge and then place Lily right above the monster on the platform .....

Take the Liana from the inventory and click with the liana on the Monster and ....

 Lily lurches the vine the monster and then throws the tip of the vine to Bugsy ...... Click on Bugsy and then on the Vine and ........

..... Bugsy takes the end of the vine in his / her mouth...... Click on Aiden to talk to him and ...... Lily jumps down. 

Pick up the Liana / Vine and then click with the cursor on the broken Turret that is on the edge and .......

...... Lily puts the liana around the turret and then Lily and Aiden pushes the turret over the edge ........ 

The turret, the monster and Aiden fall down and Lily jumps also over the edge ...... Aiden and Lily are back together .... 

Click on the Monster .... .the monster shows Arthur in a cloud and Aiden now understands that the monster shows you things that you would like to see .......... You continue as 

Aiden 

Walk down and ...... Merr turns up and runs away ....... Merr has stolen the glove, which Aiden and Lily need to get back home ...... 

Merr wants to go to Aiden's world because here in Clonfira he is very lonely because his family is no longer here. 

Follow Merr, via the water leaves, through the Swamp and .....

Aiden and Lily are separated again and we continue as

Lily

Go into the sanctuary and walk to the pond ..... Click on the screen that hangs above the pond and ...... 

Lily sees that her father and Merr ended up in their front yard via the teleporter. 

Dog Dougal comes to aid Aiden, but he is no match for Merr .......... We return to Lily.

Lily has to do something to save everyone. In the Slot of the machine, the glove still sticks, with the crystal, which Aiden has put in earlier. Click on  the Glove and .....

Lily tries to pull the glove out of the machine but that does not work.... 

Lily falls to the ground and then she has contact with Nina through the radio microphone. Lily explains the situation to Nina

Nina says that the microphone can not work when the portal is closed. She will then have to  find another way to contact Lily. 

Nina tells Lily that Merr has gone to their world to see his lost family. This gives Lily an idea. 

When the conversation is finished, click again the Glove and ......... This time Lily manages to pull the glove with the crystal out of the machine ...... The glove is in inventory again. 

Walk down and then click the red EXIT arrow and ......

Lily leaves the sanctuary and ends up at the illusion Monster. 

The monster exhales a green cloud of gas ...... Take the Glove out inventory and click with the glove in the green gas Cloud and ......

If you have clicked on the right spot in the gas cloud with the glove then a portal will emerge above the gas cloud ..... 

NB: if you do not get a portal then you have not clicked the right spot in the gas cloud with the glove ..... keep trying until the portal has emerged..... 

When the portal is above the gas cloud then click on the Belly of the monster and ...... the 2 friends, Bugsy and the Swamp Monster appear

Swamp Monster lifts Lily up to the portal and ...... Lily creates for Merr the illusion that his family is indeed still in Clonfira ..... 

Merr is happy and dives back through the portal to Clonfira, Lily comes back through the portal and ....... well ....Happy ENDING ...... 

2018: walkthrough by: Louis Koot