2020: Walkthrough by: Louis Koot

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World A 2 Continue

Tetris Puzzle 10: The Guards Must Be Crazy

There are different strategies you can use to solve this puzzle ....

I've done it the way I describe it here, but it's certainly not the only way you can solve this puzzle

When you have stepped through the purple gate of this courtyard then there is an area on the left where mine 1 moves up and down and in the back there is also Jammer 1. Straight ahead it goes to the left but in that alley Mine 2 moves up and down and there is also Mine 3, but you don't see it yet.

You have to go through that mine2 alley to Jammer 2 but then you have to jam Mine 2 first and you need Jammer 1 for that. So now you first have to get Jammer 1 but that means you have to go through the area of mine 1. You should not jam mine1 with Jammer 1 because that is of absolutely no use

Carefully walk into the area of Mine 1 but keep your distance from  it. Mine 1 moves from front to back and visaversa. If the mine moves backwards it will bump into Jammer 1 and so the mine cannot go further back. Then mine 1 goes forward again and the mine repeats this continuously. You also notice that Jammers are not blown up by a mine and that you can therefore block a mine with a jemmer.

Observe the back and forth of my 1 but keep your distance. Halfway down the path of mine 1 there is an inlet on the right.

If you can reach that inlet you'll be safe there as long as you just stay clear of the red rays of the mine

Stand at a safe distance at the entrance and then wait for the mine to come back to you. Wait patiently for the mine to move back to Jammer 1 and then follow the mine, but do so along the right wall and keep a safe distance from the mine's red rays. If you do this quickly and properly, you can dive into the inlet on the right just in time. In the inlet, press yourself against the wall while looking at Jammer 1. The mine bumps into Jammer 1 and then returns to the front.

Quickly ..... run to Jammer 1 and pick up the thing and quickly run back into the inlet again.

The mine is on the way back to the right and from the inlet you can see the mine coming.

The mine can now go a little further to the right because you have taken Jammer 1. 

As soon as it is safe, run left around the corner and quickly run to the exit and turn left. Beware of mine 2.

Wait for mine 2 to appear from the alley. Do not Jeam Mine 2 not but wait until mine 2 disappears back into the alley.

Then quickly run into the corner, turn left and Jam mine 2 then when it's about halfway up the alley

Run down the alley and on the other side of the alley you will reach Jammer 2.

On the left you also see a blue gate and behind that blue gate mine 3 is moving.

 You have to enter the alley behind the blue gate, but then Mine 3 must first get out

Pick up Jammer 2 and jam mine 2 with it from this side. Mine 2 is then jammed by both Jammer 1 and Jammer 2.

Run back to Jammer 1, pick up Jammer 1 again and run back to Jammer 2, who is still jamming Mine 2.

Go with Jammer 1 to the corner behind Jammer 2 and then turn around

From the corner behind Jammer 2 you jam the blue gate and Mine 3 then comes out of the left alley. 

You can now also see that there is a middle alley that the mines cannot reach. 

However in the back of the left alley is also a blue gate and it must also be opened, so mine 3 can't go back into that alley

So mine 3 moves up and down the wall and mine 2 moves up and down the right alley but is jammed by Jammer 2.

Leave Jammer 1 because if you pick up Jammer 1, the blue gate will close again and that is not yet what you need

Go to Jammer 2 and pick it up again. This brings Mine 2 back to life , Quickly ...... Run  into the middle alley with Jammer 2 and....

The middle alley is a dead end, so turn around when you are just in the middle alley entrance and wait patiently until you see Mine 3 again and Jam it now now with Jammer 2. Try to jam mine 3 when it is at a reasonable distance from the blue gate because then you will have more room to act in a minute

Then run back to Jammer 1 but beware of Mine  2. Pick up Jammer 1 again ..... this will close the front blue gate again. 

Run with Jammer 1, past Mine 3, to the blue gate

Jam the front blue gate open again with Jammer 1, but make sure that you put Jammer 1 in the path of Mine 3 when you release that mine in a moment. 

Then go and pick up Jammer 2 to again

Of course Mine 3 will come back to life, but if you have placed Jammer 1 correctly, mine 3 will no longer be able to enter the left alley. So now run with Jammer 2 into the left alley and then turn around and jam the front blue gate from the alley. The front blue gate is then jammed by both Jammers. The rear blue gate must also be jammed open and you need Jammer 1 for that.

Pick up Jammer 1 again and run into the left alley and then quickly jam the back blue gate with Jammer 1.

... Quickly .... turn around and run back to Jammer 2 and pick up Jammer 2 again to close the front blue gate so that mine 3 can no longer enter the alley

Now take Jammer 2 with you through the left alley, through the back gate, and then around the corner and run to the green L-Tetris.

Run against the green L-Tetris to score the thing and at the end of the alley the gate will go open.

Take the Jammer further with you and go through the now opened gate but do not go back through the purple gate to the Plaza

The 2nd Gold Star:

Go right again and wait until you see Mine 2 coming out of the alley again. Jam Mine 2 with your Jammer again

Run through the mine 2 alley again to the rear area.  A gate has now also opened at the back left.

Watch out for Mine 3 and dive through that opened gate into the area behind the left wall

Turn left and ......

.......... run forward and at the end to the right and run into the Keys to get them.

These are the keys for the Fence door in the wall of the Plaza. 

At the bottom of your screen you will now see a key symbol to indicate that you have picked up the keys

Turn around and run back and to the back wall and then left. Run to the yellow ladder and climb up and ...

....... you climb over the wall. Go through the stone arch.

You are back on the Plaza, to the left of the Purple gate of the 3 mines.

Now cross the Plaza to the Fence door in the wall on the other sideUse the fence door to open it with your keys and step inside

In the left corner is a Jammer. Take the Jammer and take it with you to the Plaza

Cross the Plaza with the Jammer to the wall between the 2 purple gates. 

Just before the Purple gate of the 3 mines there is a square stone tower with an alley on both sides. 

You can go through the bushes and into alleys to get to the back of the tower.

So go through the bushes to the back of the tower and then turn around. Y

our 2nd Gold Star will float behind the blue shield in the tower

Jam the blue gate and then go get  the Gold Star

you've got your 2nd Gold Star. Back to the Plaza, onto the stage and now teleport back to the World A Temple

Temple World A

You now have the 4 Tetrises you need to open the door to the elevator in Temple A. You don't have to do that yet, but I will do it now because then I have already opened the way to the temples A and B and the Great Tower when I have finished with World A. Would you rather go straight to World A 3 then you now find the teleporter 3 here and teleport yourself to World A 3. However, I will now first go open up the elevator door

The Tetris board at the elevator door indicates that you have now completed World A 1 and A 2 because the 10 Tetris in those 2 sub-worlds are now crossed off on the board

Go to the door behind the board and click "Use" on the lock plate and .... your 4 green A tetrisen will be thrown on the lock plate

You have already done this kind of puzzle before, then with 3 tetris, now you have to place your 4 tetris in the correct way on the chessboard

Puzzle solved then the gate swings open. Continue to the elevator, dive into the elevator and "Use" the elevator button.

So you are now on the -1 floor and the elevator will take you up to the 0 floor

While the elevator takes you up, God will pester you about his Great Tower again.

Then get out of the elevator and walk straight to the exit, but do not step outside yet. You are in the front hall of Tempel A and on the left is another terminal. "Use" the terminal and answer all questions and read all texts. At this point in the game, I still don't know whether or not these terminals are important for the game's ending. So to be one the sfe side of things  just "use" any terminal you come across.

Then step outside and ..... Gosh ..... is this heaven or hell or is it just a virtual world?

You gaze in horror, or admiration, at the Great Tower. If you look to the left and right you will see Temples B and C.

If you walk around Temple A you will probably find some of those QR plaques on a side wall of the temple that you can read.

You cannot enter the Great Tower at this point in the game

You can enter the front halls of temples B and C, but you cannot open the gate doors to go to the elevators in those temples.

For that you need 5 green Tetris. So you must first complete World A to score the Tetrises you need for Temple B.

In the front halls of Tempel B and C you will also find a terminal that you can use now or you can wait until you have finished World A

When you have explored and viewed everything above, dive back into Temple A and go back down with the elevator. Then find Teleporter 3 in the Temple Hall

Take a look at the tetris board of teleporter 3 which Tetrissen you can score in A3 and then Teleport yourself to ...

World A 3

2020: Walkthrough by: Louis Koot