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2018: Walkthrough by: Dick Leeuw and Louis Koot

If you have found this walkthrough via google search or via another site then you have  probably not visited my site. 

A lot more very detailed game walkthroughs can be found on my site at:  www.pcgameswalkthroughs.nl

Part 2

Walk across the bridge to the next plateau. You'll find the large round disc with the eagle button in front of it.

 

Turn around and on the edge you see a platform and next to it a blue button. On the right is a Hint sphere ..... 

Go to the blue button and press it and ...the fan beneath that platform will turn. Right in front of you is another fan, step on that fan and float up to higher plateau.

 

You see a fan to go to a higher plateau again, but we don’t do that yet ...... on the right side you'll see a disc and 2 animal buttons, a turtle and an eagle, so you can make a "Day and Night disc" or a "wind disc". Go to the disc and then to the tiles on the edge. Stand on the tiles and look around for a moment. On the left you see 3 turtles, 2 of them blow at the same wind direction. For the other, the wind has to make a quarter turn. You also see a glass door and 2 glass panels that hang down.

 

Turn to the right and go down the stairs. You'll see another turtle here. This Turtle will blow in the same wind direction as the 2 turtles for the rocks. On the other side you'll see a fence with a blue button, on the left on another plateau. You must reach that button and then press it to open the gate to the next and final area.

 

You can also go further down, to the left and at the tile to the right to go to one of the hanging glass panels. You also see a strange tile and a strange bleu path. 

This tile is 1 of the 2 new elements,  it is a transport tile tile. At the tiles above you have seen the second new element, a lifting tile.These tiles only works with a pillar

 

 With these tiles you can move pillars. if you place a pillar on a spring tile than it goes up or down. The other tile makes a pillar move over the light path.

Go back upstairs to the disc and the 2 animal buttons. When you are there, look at the glass door. You have to turn the glass door otherwise you can not jump to the blue button.Turn around and walk to the disc and the animal buttons. Press the Eagle button now, to make the disc a "Wind disc". Look at the middle of the 3 turtles to see in which direction the wind must blow for that  turtle that stands below the stairs. You can see that as you look at the propeller on top of the turtle. Step on the "wind disc" and focus the wind on the fan behind the stone pillar.

 

Step off the disc and look at the glass door again, the path is now free. If you now activate the other turtles, the glass door will be blown back again by the fourth turtle. You must block the mouth of that 3th turtle with a pillar. So we must find a pillar, There are no pillars here, but perhaps we find one on a higher level. Go to the fan, behind de rock and jump into the air stream of the fan to go up a level......Jump onto the floor were the pillar is standing. It's going to be lot of walking and floating between the 2 floors now.

Right in front of you stand a Moon pillar on the edge of the floor. Leave this pillar for now, you shall do this moon pillar later when you have changed to nighttime.

Walk past the moon pillar and then look left. On the other side of the gap you'll see a Sun pillar and in the upper right corner  you see the red glow of a hint sphere

 

You also see that you can push the moon pillar over the gray/white tiles to the tile with a spiral on it. As I told you, such a "spiral tile" can transport a pillar up and down. 

​​Go to the hint sphere, in the upper right corner, and read it's message. On your way to the hint sphere, you notice that there a 2holes in the floor with a "spiral lift tile" in it. After you have read the message of the hint sphere go to the Sun pillar. It's daytime now so you can push the sun pillar now. Push the Sun pillar forwards over the gray/white tiles and then onto the "spiral lift tile"........The "spiral lift tile" will now drop 2 levels down with the Sun pillar on it.

The Sun pillar is now standing in the right place. Jump down yourself, through the hole, or go back down 1 level with the fan you came up here

 

  You're back at the level with the disc and the 2 animal buttons. You must make it night now in order to push the Moon pillar down. So go to de disc and the 2 animal buttons again and this time push the Turtle button, to change all disc's to "Day and Night disc's". Stand on the disc and it will be night. Go back to the fan, behind the rock pillar, and go up again to the level with the Moon pillar. 

The Moon pillar is on the wrong side....You must bring it to the other side of this level and then take it down through the second hole, with the second "spiral lift tile. 

First push the Moon pillar now over the edge now......The Moon pillar drops down 2 levels

 

  Follow the Moon pillar down, so jump down here to the Moon pillar. 

Push the moon pillar forwards and then over the blue pad to the "spiral lift tile" at the end......The Moon pillar goes back up 2 levels.

 

Climb the stairs back up to the level with the disc and the 2 animal buttons and then jump into the air stream of the fan behind the rocky pillar to go up again to the highest level.  The Moon pillar is here now, on the other side. Go to the Moon pillar and push it over the tile path to the other hole with the "spiral lift tile". Push the Moon pillar on the lift tile and.....The moon pillar goes down again.

 

  Jump down through the hole to the Moon pillar and push it forwards to block the mouth of Turtle 3 ...(Actually...this is turtle 4)

 

  No it is time to change the wind again. Climb the stairs back up to the disc and the animal buttons. Press the Eagle button to change the disc into a "Wind disc" again.

  Go stand behind the disc, facing the opposite site where the blue gate button is, Step on the disc to direct the wind to the glass door and.....

.......the glass plates are now horizontal and you can walk over them to reach the blue button

  Walk and jump over the glass plates and the Sun pillar, that you put down there, to the blue button.

 

  Press the blue button and .........you'll see that the gate goes open

 

But you can not reach the gate yet, so you must fix this now. Go back over the glass plates and the Sun pillar, to the disc and the animal buttons. Press the Turtle button again to change the disc back to a "Day and Night disc". Stand on the disc and it will be day again. Go down the stairs to the Sun pillar and push it on the gray tile, then push back on the "spiral lift tile". The Sun pillar goes  back up. Climb the stairs back up to the disc level and then jump into the fan, behind the rock pillar, to go up to the highest level again. 

Go to the Sun pillar and push it forward over the tile path, make sure you do not walk into the hole because then you have to go for another round with the fan again. 

At the end of the tiled path is another "spiral lift tile". Push the Sun pillar on it and.......the pillar  drops down.

Walk back to the hole and jump down through it. There is a path on the right of the gray tile. At the end of the path you'll see the Sun pillar.  

Walk there and push the hand at the back, there is only one hand that works. The column slides over the light path, push the pillar then onto the last tile.

Turn around and walk across the light path., back to the stairs Go up the stairs to the 3 the turtle, walk past the turtle and jump across the pillar to the other side.  

Go through the gate and up the stairs to enter the final area of the game and the last big puzzle.

The final puzzle:  

Go down the stairs and walk to the Hint sphere to read its message ​​then walk to the pillar that stands in the middle of the courtyard

First some explanation about the sliding tiles and the blue paths......The sliding tiles work with a kind of sled,  under the pillar that you move. To move another pillar you have to make sure that the sled is in the right place. If you have not moved anything yet, the sled will be at the special tile. This final puzzle takes place in 2 adjacent courtyards.

Here is a map of this first courtyard

You start at the bottom right, near the hint sphere. Go forward to the middle of the courtyard and while you do look around......You'll see 2 pillars Z1 and Z2 , a number of round moon pillars witch are now sunk into the ground. There are stone heads and a Sun pillar on a higher platform,  in the back left corner of the courtyard. Near pillar Z2 is a disc an a Turtle button.

Behind pillar Z2 lies a Moon tile...You must place a Moon pillar on that moon tile, but that Moon pillar is on an other level that you can only reach through courtyard 2. It's now daytime, if not then you must change to daytime because we are going to move the Sun pillar that stands on the higher platform in the back left corner of this courtyard 1.

Go to pillar Z1, that stands in the middle of the courtyard. Push pillar Z 1 over the blue sliding path to the back of the courtyard, towards the platform with the Sun pillar on it.

Go to the pillar Z1 an push it onto tile 1....., that is the tile next to the "spiral  lift tile" and leave the pillar on it for now. 

Turn  right and step on the fan, you float up. Jump on the higher platform and then jump over Z1 to the Sun pillar. Go stand behind the Sun pillar an push it over the edge to the floor.

Jump down to the ground and push the blue pillar Z1 onto the "spiral lift tile......Z1 goes up.... 

Go up again via the fan and jump onto the tile platform again. Push  Z1 over the tiled path to the next "spiral lift tile". 

Z1 It sinks to the floor of Courtyard 2...... Jump down to the floor ........you are now in courtyard 2. Beware ..... the water is deep here, so stay on the black and white tiles .......  

Push the pillar Z1 over the tile path until you cannot push it any further, if you look closely you will see a sunken moon pillar in the water.  

Turn around and go to the fan, jump on the fan and ..... you go up ........ jump to the platform ......... On the platform you'll find a disc and a Turtle button. 

On the other side of the platform is a fan on the floor. Jump into the air stream of that floor fan and then jump to the gate on the other side.

 If you look through the gate to you'll see the tile with the sun...You must get the Sun pillar on that tile. You have to open this gate somehow, but that can't be done here. So jump back to the platform with the disc and the Turtle button. Go stand behind the disc, facing the water curtain. Through the water curtain you can see the top of pillar Z1 but the distance to the next platform is to far. But do you remember that sunken moon pillar you just saw? That pillar must come up now. The disc is a "Day and Night disc", so go stand on the disc to switch to nighttime and.....that sunken round moon pillar comes up.

Jump over pillar  Z1 and that round moon pillar to the next platform. This platform is in the middle of this courtyard 2 and it has a disc and a Frog button. 

In the back of the courtyard you see  platform with a big drum and a disc  and in the back corner an hint sphere.

Look to the left side of the courtyard.....You see another platform that has a big drum on it...the drum is covered with lianas. 

Between the platform you are on and the platform in the back p a couple of rafts are floating down in the water. The water level is to low to go over the rafts to that other platform.

 A water bridge goes from the back platform to a passage in the wall but that passage is  blocked by fire.  

You have to raise the water level.....so press the Frog button to change all the disc's here to "Rain disc's". 

Step on the disc and it will rain and the water level, with the rafts rises and the fire in the passageway goes out. Go over the rafts to the next platform.

On the back platform is another disc and a Dog button. You must freeze the water now, so press the Dog button to change the disc's to "Winter disc's". Stand on the disc and the water, including the water bridge, freezes. Go over the ice bridge and then up the stairs find a gong, which you will need later on.  

Turn to the left  of the gong and then ump down to the lower level. You are now on the "roof" between courtyard 1 and courtyard 2. In the left in the corner you'll  find a hint sphere. After reading the message of that hint sphere turn right and you'll see a discs again with a Turtle button and a blue button (1), behind it.  Go there and push that blue button (1) and.......Beneath you, at the floor of courtyard 1, a fan starts blowing. Now you can also go down and up here.  

When you co stand here on the edge of the "roof" to look over courtyard 1, you'll see a platform behind bars that has an other blue button. You need to reach that platform to press that blue button.  Turn around and follow the tile path back to the iron gate with blue button 2 in front of it.. Press button 2  and the gate will lower.  

That other iron gate is now also open.  Below you see the tile with the sun and the moon pillar, but the pillar is blocked. 

Turn right and go to the edge.....You look out over courtyard 2 and to the platform with the Frog button. On top of that platform stands a pillar.

That pillar has to come down because you need it in courtyard 1. Jump down on the ice and walk to the platform in front of you and press the Frog button again, to change all disc's to "Rain disc's" again. Don't stand on the disc just now but walk over the ice back to the platform with the Dog button and the big drum. On that platform go stand on the disc an...... it stops raining and the fire in the passage to the gong goes on again. Now press the Dog button again and then stand on the "Rain disc, to defrost everything...... the water level  drops

.

Stand back on the disc and the water freezes again. No jump to the icy the floor an go to the hint sphere and read its hint.....

This hint is about the pillar on the highest platform: "ice breaks, curtain lights , a block falls down". If you look up to that high pillar you'll see that it is no behind icy "curtains"......you must destroy the ice to be able to push the pillar down. Now you must destroy the ice behind the pillar and to do this you'll have to hit the gong.  

Turn around to look under the platform with the Dog button. On the other site you see a fan.  Walk underneath the platform to the fan and there turn left.... 

Go forwards, under the next platform an ed the end turn right and up the stairs to reach a Fire Ball

Take the Fire Ball.......you shall carry the Fire Ball with you and you must use it 5 times (5x). 

Fire Ball 1 time:

To destroy the ice you must first weaken it, you do that by throwing the ball against the gong. Carry the Fire Ball back down the stairs and then to the left. When you are no longer under the platform turn to the right and go to the other side. After the platform in the middle, turn to the right and walk to the fan. Jump on the fan and then jump left, through the now open iron gate, 

You're now on the "roof" with the moon column. Go, on the left side, up the stairs. You're back at blue button 2.  

.....cross the paved path, to the stairs at the other side and go down the stairs.  You can now see the gong there. From there you can hit the gong with the fire ball.  

Note from Louis Koot:

It is not easy to hit the gong with the fire ball from the spot you're standing ....... I  had lots of trouble with it. You have to stand in the right place, at the bottom of the stairs, and then aim well with the fire ball ..... You have to hit the gong exactly in the middle, so on the convex part of the gong ......If you aim the ball to high then the ball splatters against the beam where the gong is hanging. If you aiming too low, you hit the stone beam. If you hit the gong just right then you hear the gong and you also see the gong vibrate. Every time you have thrown the fire ball, the ball returns to the holder where you found the ball .......So... If you do not hit the gong, then you have to pick up the fire ball again and then return to it this place to try again ........ There is no handy trick to make this part easier.

2020: This is an easier way to throw the fireball on the gong.

With some practice you can jump behind the scale of the hint ball on the low wall and from there on the column



Jump behind the shell of the hint ball on the low part of the wall.

Turn to the gong and then jump on the square column.



From the column you jump right down to the stairs.



Walk up the stairs and you are in front of the gong.



From this place you can hit the gong well.



Continue with the rest of the walkthrough.

Fire Ball second time:

When you finally have hit the Gong with the fire ball then the Ball goes back to the holder where you found it the 1st time. You have to pick up the ball again because you have to use the ball  4 times more. So jump down to the icy floor of Courtyard 2 and go pick up the fire ball again. Take the fireball to the fan, next to the platform with the drum and the Dog button. . Step on the fan and float up to the platform and while floating in the air turn to the drum and throw the Fire Ball at the drum.....

NB: You could jump onto the platform and then through the Fire Ball at the gong, but if you do this, make sure that you do not stand on the ice disk because then the everything shall defrost and then you have to freeze it again. But then the ice wall at the top pillar is strong again and you have to throw another ball against the gong. It's better to throw the ball when you are floating in the air stream of the fan.

 ............. when you hit the drum with the Fire Ball it  flies to the other drum and the lianas on that drum burn away.

Fire Ball third, fourth and fifth time

You now have to pick up the fireball 3 more times to throw it against the drum 3 more times. 

After the first time the ice wall is broken, the second time the curtain burns away and after the last time the Pillar falls down on the icy floor 

Go to the pillar and slide it to the left onto the "spiral lift  tile", the pillar goes up. Go to the fan, near the wall, and float again to the gate on the left, to the room with the moon pillar.

Left up the stairs again and then left to the pillar that you just brought up here

Stand behind the pillar on the edge, be careful not to fall down,  and push the pillar to the right, over the tiled path.  

Push the pillar further along the path, right, left and right again. All the way through to the end and then over the edge, to the floor of courtyard 1

The pillar sinks down and is next to the second fan, V2 on the drawing. In front of the pillar is a tile path.  

Jump down to the floor of courtyard 1 and push the pillar, that we shall name Z1 now, over the tile path to tile 2 and  leave it there. Go to pillar Z2 and push it to tile 6 and then to tile 3

Now push the Z2  onto the black slider tile and...... Z2 moves to Z1 on tile 2. Now push Z 2 to the left until it is on the gray tile in the middle of the courtyard. 

Go back to Z1 and push it on the sliding tile and push it to tile 3.

Now push pillar Z2 back onto the black sliding tile and when  Z2 stops it will stand between the stone head pillars. Now the two pillars are in the right position.

It must be night now, if it's not then go make it night first.

Go back to fan V 2 and float up, walk forward, left and then left through the gate to the Moon pillar

Walk past the moon pillar and now jump over the 2 pillars Z1 and Z2 and all the round moon pillars to the opening of the building on the left.  

Inside you'll find a blue button.....push the button and you'll see a stone head coming up out of the floor. Jump back to the floor. Leave the pillars Z1 and Z2 between the stone heads here. 

You now going to put the Sun pillar in its right place.  in the Go to the disc in the corner and make it the day. You may have to click the Turtle button  first to change the disc to a "Day and Night disc".

When it's daytime go back to the Sun pillar, at the back of this courtyard, it stands just where you have left it. 

Push the Sun pillar, over black and white the tiles, to the middle of the courtyard and then to the left to tile 4. Then push the pillar the right onto the "spiral lift tile". 

The Sun pillar goes up to the Moon pillar. The column goes up.

Go back to fan V2 and float up again and go to the little roof where the Moon and the Sun pillars are now. Push the Sun pillar, over the tile path onto the sun tile......

The sun pillar pushes the sun tile down and,.....the block that blocks the moon pillar disappears

\

Now you must get the Moon pillar to the floor of courtyard 1.  So go to the disc at the blue button 1 and make it night again and then go walk back to the Moon pillar

Push the Moon pillar to the right and then to the left onto the "spiral lift tile".  

The Moon pillar sinks down, jump behind it to the floor of courtyard 1 and then push the Moon pillar over the tile path to the middle and then to tile 6 and from there to the tile with the moon on it

When you have the Moon pillar on the moon tile another stone head will come up out the floor. Go stand onto the disc here again to switch back to daytime and.... 2 more stone heads will come up.

Now you have to put pillars Z1 and Z2 in the right place to make a path to the stairs behind the stone heads, so you can go to the end. 

You have to shift the pillars Z1 and Z2, who are still standing between the stone heads, a number of times. the right tile  

Look at the drawing to orientate, whether you are shifting the right pillar to the right tile

  • First slide the pillar on tile 3 to tile 2.  

  • Then slide the other pillar onto the sliding tile and it goes to tile 3.

  • Then slide the pillar on tile 3 over the sliding track against tile 2.

  • Now slide that pillar to the middle and then to tile 5.

  • Slide the pillar on tile 2 to tile 3 and then push it on the black sliding tile to go the other slide path to the right

  • Push that pillar on the gray tile and from there onto the black sliding tile to go to the middle.

  • The pillar now moves to the middle, when it stops let the pillar stay on that place.

  • You now have a path from the platform to the stairs.

  Go back to the fan V2 and float up again and then go back to where you have left the Sun pillar. 

Go past the Sun pillar to the edge and then jump over the pillars and the stone heads to the platform with the stairs at the other side of the courtyard

  Go up the stairs and you'll find the colored transport disc. Stand on it and......You go to space.....

You're on a big lump of rock in space. Follow the only path you can until you and you see a circle with a beam of light.  

  Go to the light beam and stand init. Our friendly Golem reappears and speaks to you again.  

  When Golem gas finished a path of light appears that goes to a large door. Walk to the big door and it will open, go through it and walk into the light.  

  Just wait and then you're in the woods on a mountain ...... You're now in:  

 Walk around here over the paths......Here there are 20 large stone slabs that sticks the ground  to find. On each slob you can read the credits of this game

It's not necessarily to find and read all the 20 stone slabs, but it is necessarily to find the last one because the last one is the Ending of the whole game.

Wander through the woods .... You cannot get lost ...... find 19 stone plates with the names of the employees from this the game. Cross over suspension bridge to go to 2 islands ....on 1 of these 2 islands you'll find the statues from the 4 worlds ...... on the signs here you can read the names of the voice actors who read the messages in the 4 worlds.  

Behind this island you go cross suspension bridge, to the 3rd island and there you'll find the last stone Plate ......

In front of it stand the last blue button, click on it and............ you go back to the title screen where you can start a new game

THE END of Xing The Land Beyond

  2018: Walkthrough by: Dick Leeuw and Louis Koot

Text by Dick Leeuw (edit by Louis Koot) and screenshots by Louis Koot