2023: Walkthrough by: Louis Koot

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Tessa will now try to remember how she ended up in a coma and she tells this to the psychologist. The game now starts with

Chapter 1: Day 1: The Accident

Wreck (Cryo) Chamber

After the spaceship crash, Tessa wakes up inside her Cryo Capsule. The other Cryo capsule is empty and broken, so where is Mark, Tessa's co-pilot and only companion on board this ship. The game now treats you to some explanation screens explaining how to control the game.

You can now open the Save / Load screen via the hammer / wrench at the bottom left or via the Escape key. You open the inventory by clicking with your right mouse button or by clicking on the squares at the bottom rightOn this menu screen you can also open the in-game Walkthrough. Built by the game's creators, this walkthrough tells you what to do at any point in the game., but maybe it's not clear enough for you.

It is freezing here and Tessa is thinly dressed so she wants to get out of the Cryo capsule. 

But the belt on her stomach, which holds her in the capsule, does not come off.

On Tessa's right there is a hole in the headrest against which Tessa's head rests. 

 A shard of glass sticks out to the left of Tessa's head. Take foam  from the hole in Tessa's headrest. Take the shard

The piece of foam and the shard are stored in the inventory and the game now tells you how to open the inventory. So right click to open up the inventory.  The inventory opens up on the right side of the screen. In inventory combine the shard with the foam  to get a makeshift knife. Left click the makeshift knife to  pick it up and then drag it out of the inventor and click it on Tessa's belt and.......

Tessa cuts the belt and then she steps out of her cryo capsule and she now finds out why it is so god damned cold in here.  There is a broken pipe above the locker from which ice-cold nitrogen gas flows, which prevents Tessa from taking her spacesuit from the locker. Tessa then tries to call on Mark but he doesn't answer

Examine the broken cryo capsule. There is a flexible pipe on the side of the broken cryo capsole with a leak. 

Click on that leak and......Tessa takes a sieve from the leak in the pipe and stores it in the inventory

Leave the wreck room through the door to the wreck gangway.

Wreck Gangway

In the gangway Tessa muses a bit and she notice that the entrance to the cockpit is blocked.

On the right is the door to exit the spaceship but Tessa doesn't want to go out without her spacesuit on.  This exit door won't open but there's a broken console next to it. On the left is the  gargo hold door that has a cardreader next to it.  The gargo hold door is also locked and can only be opened by swiping a personel card through the cardreader. Tessa doesn't have a card right now. Left next of the gargo hold door you see a hole in the wall with exposed insulation in it. The door in the back wall will bring Tessa back to the Cryo chamber.  There's some debris on the floor, at the gargo hold door.  There's a chest in the top left corner. There's also a hatch in de wall, right next of the cryo chamber door. Above that hatch is a pipe with a red turning wheel valve.

Look at the debris, that's on the floor at the gargo hold door.  Tessa takes a piece of metal and bolts from the debris. 

Take your improvised knife (rubber foam with shard) or the piece of metal, from inventory and.......

.... click with it on the exposed insulation in the wall, left next of the gargo hold door. 

Tessa cuts the insulation foil out the hole and put this in inventory.  

 Look at the pipe with the red turning wheel and listen to what Tessa says.........

...it's the nitrogen pipe and you can now turn the wheel but don't do this now.

When you click on the chest then Tessa will tell you that it is empty.  Go back to the Cryo chamber.

Wreck Cryo Chamber

There's a metal pole lying obove the door but it's to high to grab it now. Right next of the door hangs a tank that has disinfectant.

 In inventory combine the insulation foil with the broken sieve to make a bowl. Use the bowl on the tank holder against the wall to fill the bowl disinfectant . 

Go back to the gangway.

Wreck Gangway

Now click the red wheel (valve) to close the nitrogen pipe. 

Sparks come out from the left live electral cable.  Use the bowl of disinfectant on the sparks and get a fire in the bowl

Go back to the .

Wreck Chamber

Use the bowl with burning disinfectant on the frozen locker to melt down the ice. Then open the locker and.......

Tessa takes out here space suit and immediately puts on the space suit. 

From the pockets of her space suit  Tessa takes a logbook, a little key, matches and Melissa Luna's ID card

Open the logbook (book icon at bottom right) and read about Melissa Luna. 

With the arrows on the left - and right side you scroll back and forth through the pages. With the tabs above, you open up other logbooks. 

The right tab open up Tessa's logbook. You now also have Melissa Luna's ID card in inventory but it has a picture of Tessa on it. Go back to the 

Gangway

Use the little key on the hatch next to the valve wheel to open up the hatch.....

Tessa  takest a toolbox from the hatch. In inventory right click the toolbox to open the toolbox. 

Tessa takes a screwdriver, sealing foam and a welding torch from the toolbox. 

Take Milassa Lund's  ID-card from inventory and use it on the card reader, that's next of the gargo hold door and.....

The ID-card doesn't work and Tessa stil is denied access to the gargo hold.

 Look at the broken console that's next of the outside door in the right wall.

You enter your first Minigame: Plug the right plug into the right socket. 

You can skip this mini game by cliccking on "Skip mini game",  in the top left corner. But this is a simple puzzle so why not do it your self.....I'm not going to give you the correct solution....You need to get all 5 lights turn green. If you go wrong then click on the sockets to remove the cable frome a socket. When the puzzle is solved you go out of the close-up. Click to door and......Tessa puts on her helmet and then she steps outside.

Wreck Outside

After Tessa has shut up again look around.  There's nobody in the cockpit, so wgere the hell is Mark? 

There's also a new entry written in the diary that you can read. Click on everything you can click.

There is a metal plate on the cockpit. Click on the metal plate and listen to what Tessa says about it. 

Click on the Rift.....these are the braces that connects the fuel lines with the cockpit. 

 A large box stand on the right. Go to that large box and click on it with your action cursor.  

Tessa takes a hook and lever from the box. Go back into the wrecked ship (entrance) and then back into the Wreck Cryo Chamber.

 Use the just found Hook on the metal pole, that lies above the door to take this metal pole now

In inventory combine metal pole with the metal piece to make a spear. Then combine the welding torch with the matches to light the welding torch. Go back in to the gangway and then leave the wreck again through the outside door. Combine the lit welding torch with the metal pole combo to weld it into a spear. Use the spear on the metal plate near the cockpit  and.......Tesso removes the metal plate and she can now enter te cockpit, 

so.....enter the cockpit

Wreck Cockpit

Mark isn't in the cockpit. After Tessa has quit wining use the screwdriver on the communication console cover to unscrew it. 

Then look at the power cell compartment.

Mini-game: 

reorganize the batteries so that the fields on the communication icon and display icon batteries getspower, and that all batteries are installed.

You can use the Skip mini game button to skip the puzzle, but it's a simple matter of switching batteries. First click on the icons above the power cells to now what the are for. Then you pick up a battery and you drop it into the drop zone. Then you click a correct battery in the correct slot.  This is how it must be.

You automatically leave the puzzle. Use the communications console and click on every option

Try all options: "Infrared"- "UV waves"- "Bluetooth"- "Micro waves". 

Unfortunately.....there is not enough power.....Tessa needs new power cells and they can be found in the hold

Grab the logbook that's on the chair It's Mark's logbook.

 In inventoty right click this logbook........Tessa removes Mark's ID-card from this logbook and this ID-card is now in inventory. Now open Tessa's logboek (bottom right corner).  You'll see Mark's ID-card next to Tessa's logbook.  Click on Mark's ID-Card to stick it in Tessa's logbook . Notice Mark's ID number that's on his presonal information page....It's 20194

Read all the pages ......It's a day to day summery of events. When you're done exit the cockpit and enter the wrecked ship again. Take Mark's ID card from inventory and insert it into the card reader of the gargo hold door. Enter the PIN code (Mark's ID from logbook 20194 and then click the V-button

Then enter the gargo hold through the door

Cargo hold

Gas comes from a leak of the broken pipe. A ventilation grille is in the wall, next to the broken pipe.  On the other site of the pit are two tanks. The tank in the upper corner has a Tank Console, this is Tank 1. Look at the leak in the gas pipe and listen to what Tessa says about it. Look at the ventilation grille and again listen to what Tessa says. Look at both tanks and listen to what Tessa says about them.  Then use the tank console of Tank 1 ....Tessa will walk to Tank 1 and you get a list in witch you must click the correct option. Click on "Open Tank 1".......

.the amound of gas in the pit reduces. Click "Cancel" and walk back to the other side. 

Take the can sealing foam from inventory and click it on the leak of the gas pipe tto seal the pipe leakage.

Walk back to Tank 1 and use the Tank console again and now open up Tank 2 and......Tessa quickly leaves the gargo hold to prevent being killed bij the carbon monoxide. After a few seconds enter the gargo hold again and.....The gas is gone now and you can now decent  descend into the pit, so do so. 

Open up the large chest and........

Tessa now find robot CORE and she takes it from the chest, but there are now power cells in the chest. 

CORE is "dead" and needs to be activated. In inventory combine Melissa Luna's ID card with CORE to activate it.

From now on CORE will be Tessa's little helper and CORE start with scanning this room. Listen to the conversation between Tessa and CORE. Tessa then climbs back up and the game gives you a screen with explanation about how to control CORE. From now on you have CORE's SCAN Icon in the bottom right corner. When you click this Scan Icon then CORE will scan the area you are in. Leave the gargo hold en go back outsite the wreck, CORE will follow Tessa  and outside he says that Tessa can take of her helmet because the air on this god forsaken planet is breatheble for humans.  Click on the SCAN icon to let CORE scan the area  

When the scan is done listen to the conversation between Tessa and CORE. Behind the "Landing Zone" CORE has detected water and a structure and.....Tessa and CORE goes to the right and ends up on a high cliff. Beneath the cliff Tessa sees a swamp. This is the Swamp Rock. After Tessa and Core are done talking activate CORE's scan again to scan the area to locate the source of the signal that CORE has detected.  

Tessa then sees a pulsering light and CORE record this.

 When they are done talking again ga back to the space ship and enter it again. 

Go to the cryo chamer and......Tessa want's to rest, so click "Go to Sleep" to end Day 1. 

Cut scene in witch Tessa and CORE talk further and then Tessa goes to sleep. 

Then we  she Tessa's and Mark lying on a beach and then we're back at the hospital in real time. 

After the conversation with the doctor we go on with

Chapter 2: Day 2: Survive

2023: Walkthrough by: Louis Koot