2018: Walkthrough by: Dick
Leeuw and Louis Koot
Text by Dick Leeuw and screenshots by Louis Koot
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Part 2: Underground
Chapter 16: Underground Square: Right Tunnel:
The Lower Mechanics
You
walked into the right tunnel, at the end you see a construction with a
teleporter.
Walk
to the construction, it has a green teleporter on a pole.
Click
Lever 2 to pull it out
and........ On the spring cablea
holder for a crystal comes sliding down.
Select
your green crystal and click on the holder.
Now click
several times on Lever 1 until the spring is released and
the teleporter is moved up.
Click
on the hand plate of the teleporter and you fly via the green beam up.
You have arrived
upstairs. Pick
up your green crystal teleporter and then turn
around walk to the gate door.
On the right of the gate door is a white light button.
If you didn’t take the green crystal teleporter back you can not open this gate
Click
on the white button to open up the door and then walk into the next big cave:
Lower
Mechanics
You are now in a large cave under the
Mechanics Cabin.
On the table is also a
letter, read the letter.
Past the table is a doorway with
a stairway behind it. Walk up the stairs and you come at a closed gate, you have
to open this gate elsewhere.
Go back downstairs and walk past
the table and then left into the big cave. Walk up the stairs and look
inside the cabin. Inside you see the content of the Mechanics Cabin, on Main
Square when you entered it the first time.
There are 2 platforms around the cabin, 1 in the
back and 1 at the front side of the cabin. There is a gate around the hut and
the opening of the cabin is now at the back but you cannot enter the cabin there. You have to turn the
cabin to get the opening at the front side so that you can go inside and you must do
this with the consoles that are in the alcove .
There are 2 consoles. The left console is Console A and on the right is Console B
First stand atconsole A. On top you find a
display with 7 numbers, underneath you find a plate with a slider just above it. The plate is divided in 4 parts. On
the plate with rings are 2 numbers, on the top you see II and at the underside I. These numbers stand for the opening of the
cabin, the opening is now at II. You now have to turn the cabin in
a way that the opening is at the front side. With the slider you select a part of the
plate, each part is connected with 2 rings. This ring puzzle works a little
bit different than the ring puzzle above the ground. Name the parts of the plate, from left to right
A to D, and the rings from outside to inside 1 to 4. Place the slider on a part A, B,
C, D and
see which rings are connected to that part. A: ring 3 + 4,
B: ring 1 + 3, C: ring 2 +
4, D: ring 1 + 2. You can turn the rings clockwise
(-) or anti-clockwise (+). How a ring turns is determined by 2 parts. Ring 1: part B + D, Ring 2: part
C + D, Ring 3: part A + B, Ring 4: part A + C. If you look closely to the rings
at the places where the openings are, you
can determine how you have to turn the rings to put the opening of the rings at
the bottom. There are 4 places where the
openings can be placed.
Start with ring 4: A +C has to be
0 or +4 or -4, 0 is not possible because you have only 1 zero. Start with A = -3 and C = -1 and
from there you can deduce the other numbers. This is the 1 solution: A= -3, B=
+1, C= -1 and D= -2 Put
the slider on A, B, C, D and then click on the
number of the number display that you want to set in the selected part, if you have done all 4 parts click on the start
button. You see the cabin turning and the
opening is now on the front side.
|
Walk to the cabin and go inside.
On the table is round
cylinder. In inventory select the key, that you have found in the Underwater Hideaway. Then click on the cylinder.
The cylinder opens and you see a
pushbutton, click on the button and.......
..... a light goes on just behind the
cylinder. Through the glass you see that a
lamp also lights up in the other half of the cabin. How can you get there?
First you have to turn the cabin again. So leave the
cabin and go back to console A.
Follow the same procedure again:
start at the ring that is good, A + B must be 0 or + 4 or -4, 0 is not possible
because you only have 1 zero. -3 + -1 or 2 + 2 can both. This is a solution (more are
possible) A = -3, B = -1, C = +1 and D =
-2. With this solution you only have to swap the numbers in
part B and part C. Select part B and click on 0, 0
comes in part B and 1 is again on the display. Now select C and click on the 1,
it comes in C and -1 is shown again in the display. Select B and click -1, it comes
in B. The code is correct, click on
start and the rings turn and also the cabin. |
How do you get in there now, not here below.
Walk into the cave for a moment and look up, there you see another cabin hanging above.
This is
now the content of the Mechanics hut.
This consists of 2 parts. On the left you see 2 lamps, a white and an orange, and 3 letters A, B and C.
You also see that you
can put a cabin aside.
With the left lever
A you select
the cabin, orange is the one here below and white is the cabin above.
You have to move the cabin from down here, up and aside.
Click Lever A down to the orange
lamp B and leave Lever B up at C. Then click on the white
button.
See what happens......The cabin down here goes up a bit and then
slide aside.
Now put the
Lever A up to white again and put Lever B at
the orange B an d press the button again and.......
......... now the upper cabin comes down.
Walk to the cabin here on the
ground. Enter the cabin and go up the spiral staircase.
On the top of this cabin you see the other cabin hanging and you also see the locked gate.
Walk to the railing
where you see a post with a handle.
Next to the lever is a round disc, it's a tumbler, take this tumbler
Pull the lever down and the gate opens, you can now reach the other cabin
through the gate.
Go down the spiral staircase and go to where the table
is and there go upstairs and then through the now opengate.
On the right you see a robot arm and a pole with a button. Don't press this button now, we do that later
Go left up the stairs to the
platform, at the end you can now enter that cabin.
Go inside and walk to the pole, there is another tumbler. Take the tumbler
Go
back down again to console B
and now
turn Lever A down to orange and Lever
B down to A.
.... the other cabin will now
slide over the cabin with the spiral staircase and then move upwards.
Now you have to get the cabin with the spiral staircase up and to the side.
Set Lever A and Lever
B upwards again to white and press the white button again.
The cabin with the spiral staircase now goes up and
aside.
Now go up the stairs in the rock
again and to the push button on the pole and now push this button and.......
.. the robot arm extends. Now
walk into the cabin and up the spiral staircase and thento the railing at the robot arm,
... there is another tumbler in
the tongs. Take the tumbler.
Turn around and walk out of the
cabin, you come to a device that makes those strange half rings.
Here you have to place the 3 tumblers.
When you have done that, they will spin, you now have a one-armed
bandit or a slot machine.
You have to pull the lever several times until you have
hit the jackpot.
If you have the jackpot then you
get the number code for the vault door downstairs.
You can now also pull open the
drawer, do that and grab the strange ring.
Back to the Underground Square:
Walk down to the safe.
You must now enter the code here and then every time click the white button in the middle
So this is 46, 11, 37, 77....after each number you must click the white button
The vault door opens and you look
the first cave where you sunk into with the Central Tower lift..
As
you know, you can't go up with the lift in the Centrol Tower, so go back through the tunnel
and continue to the elevator.
The elevator is still down at the Underground Square,
so press the button to get the elevator up here.
Get in the elevator and press the
button to go down to the Underground Square again.
Walk out of the elevator and go
to the Underground Square. Walk to the pole in the middle, select the strange
ring and click on the pole.
The pole drops and the middle
ring opens.
The Underground Square starts to
rotate and descends in a spiral along a central column.
When the platform stops turning
you see a doorway in the column, go inside and descend the spiral staircase.
You have now arrived at Reservoir
Cave.
Text by Dick Leeuw and screenshots by Louis Koot