2017: Original Dutch Walkthrough by: Louis Koot

2019: This  English translation by: Dick Leeuw  

If you have found this walkthrough via google search or via another site then you have  probably not visited my site. 

A lot more very detailed game walkthroughs can be found on my site at:  www.pcgameswalkthroughs.nl

Chapter 1: Hannah 1:

Hannah has landed in a city on a sort of organic ship. Parts of the city float in the water. A path goes over the water. Go forward 1 x along the path. Hannah goes over the path, a fish jumps from the water over the path, and Hannah then stops on a round platform and she tries to contact Sam via the radio ...  

However, Sam does not answer. Go forward again 1x on the path. Hannah lands on the next platform. The path on the right is a dead end, so continue forward on the left path until you cannot go any further. Then turn right and follow the path up. Hannah then lands on a round platform and she sees a white flash of light and she reports this to Sam via the radio  

  Turn to the right and you will see another path going up. Click forward to continue up. You stop halfway, so click ahead again.  

Hannah comes up on the lower level of the city. Stand still and look around. You see a kind of square with 3 benches in front of. To the right of it is a sort of washing line with a low table and a barrel in front of it. Turn to the left for a moment and you see a kind of fountain without water with a bench with 2 jugs on it. Behind the fountain you see a large, openwork, "Tower" and that is an elevator tower  

  Turn back to the right and then click 1 x forward towards the 3 benches on that "square". 

When you get there, turn clockwise until you see that round table in front of the clothesline.

 

  There is something on this table, so zoom in on the table with your magnifying glass cursor. It is a tablet with a Mission log and it contains 2 videos that Hannah watches.  

  The guy in the movies talks about the "Bosch Tunnels" and about ghosts.

  Zoom out again and then turn left or right until you see the elevator tower behind the fountain. Then go forward 1x to get there. 

On the left pillar next to the entrance is a "Fan with a button", and that is the call button to get the elevator here.  

You can now click on that button or simply click further forward to enter the tower. In both cases, a lift comes down in this tower. The difference is that if you click straight ahead into the tower, you will automatically end up in this elevator, while if you first click on the button on the pillar, the elevator will also come down but then you still have to click forward towards this elevator to get into the elevator. At least when you are in the elevator, turn left and you see the 2 arrow buttons to move the elevator up or down. Click on the top arrow and the elevator will take you up.

 

At the top, turn to the left and then click forward 1 time to get out of the elevator. You are now at level 2 of the city. You have stepped out of Lift A and in front of you is Elevator tower B. Stand still again to take a look around. You can go forward, towards the doors, but first turn to the right. You will then see a short wood scaffolding with a control console next to it, which is sandwiched between the scaffolding and Lift tower B.  

Do not go to this console yet, but if you do, do not press the button in the middle of the console. If you push that button, a gondola will come from the other side and Hannah will automatically step into the gondola and take it to the other side ....... this is not the intention yet. Now remember this Gondola Console and turn back to the left.  

Click forward towards the doors of the "houses" and ...... Hannah then ends up at the rear of elevator tower B and she says "People lived here? ...... where are they?". Go forward one more time, to the path that goes further up behind the last "house" and then turn clockwise to the suspension bridge. Zoom in on the suspension bridge. This is suspension bridge A and it connects this part of the city with the district on the other side, but unfortunately the suspension bridge is broken ..... the bridge has no "road surface". Zoom out and turn back to the path to the left and continue up the path

 

Hannah arrives at the top of a small mezzanine of the city and is standing in front of a wooden door that you can click on but nothing happens now. 

You hear the buzzing of bees. Turn left and you see a swarm of bees flying above 2 pots of honey?

 

Turn back to the right and past the wooden door and ......... on the edge of this platform you will see a few pots with a swarm of bees circling and a large Pear at the back. Move forward to that "pear-shaped thing". Hannah is then on the right next to the "Pear", so turn a little to the left to get right in front of the "Pear".

 

The "Pear" is translucent and you will see that there is liquid in the "Pear". On the front of the "pear" is a flag with 11 characters. There is a board on the right side of the "Pear". Zoom in further on the "flag" with the marks .... The upper mark is not clearly visible because this mark is partly covered by the clip that holds the "flag" to the stick.

 

Count the characters from top to bottom and you will see that the pear is filled with liquid up to the 6th mark. The liquid in the "pear" comes close to the height of the Mark, this flag with the 11 characters accurate and also note to which mark the content of the pear comes. Then point your magnifying glass cursor at the "board" that is attached to the pear on the right and zoom in on it.

 

It has a bluish bottle that is connected to the Peer. Behind the shelf with the bottle on it, you see in the round of the house, a relief image of some Insect. Remember this image. You cannot pick up the bottle now, it will come later. So zoom out again but remember this pear and this bottle. Turn around and go forward 2 x, back down to the suspension bridge.

 

Hannah is then again one level lower and at elevator tower B. Now click 1x forward towards the red door, but you will not get there. 

When you have stopped again you will see elevator tower A in front of you but you do not want to go back there now.

 

  Turn left and now enter the 2nd elevator tower B and ...... naturally Hannah will end up on the elevator platform of this 2nd elevator tower. 

\Turn left again and click on the top arrow to go up.  

  When the elevator stops, turn left and click forward, towards the curtain, to exit the elevator.  

  You are now on level 3 of the city and are faced with a few vases and a swarm of bees. 

Turn to the right ........ you will see another Suspension Bridge in the distance ......  

Go forward, towards the suspension bridge. This is Suspension Bridge B and Hannah is then directly in front of the Suspension Bridge and this is passable. However, do not go over the suspension bridge ...... Behind the suspension bridge another path goes up further, but do not go on that path yet ..Standing in front of the suspension bridge turn slightly to the left, aim you cursor to the far corner and then move forward ...... Hannah stops at the corner, so move forward one more time and ......

 

  Hannah has gone around the corner and she is now standing by an Urn, which is standing on a pillar. The urn is closed.  

There is a button on top of the Urn. In the wall three holes from which spines come. If you click on the Urn button you will see the middle spine go in and the 2 outer spines come out. A push of a button on the Urn therefore "always" serves 3 of these holes. Remember this and now pick up the Urn and it will appear at the bottom of your screen in your inventory.

 

  Turn to the left and click forward 1 time. Then turn slightly to the left for the up path next to the suspension bridge and then go up this path in 2x to Level 4 of the city.  

 At the top, Hannah says something to Sam again on the radio. Click forward to the 2 benches ......  

  .... turn right and zoom in on the mission log on the right bench. Unfortunately, there is nothing on the tablet this time  

  Zoom out and turn to the left and then click forward along the wooden door and then go up the next path 2 times forward. Hannah is on level 5 of the city.  

  You will now see an appearance of 1 of the missing mission members. He talks about them being stranded and unable to get away.  

  He tells you to find the Panels because they contain the coordinates with which you can control the "living Ships"

He further said that these coordinates are constantly changing. You must therefore always have the latest coordinates.

  Turn to the right and then click, to the right of the fountain, 1 time forward. Then turn right and you are in front of a Tulip. 

Zoom in on the tulip. This opens but there is (now) nothing in it.  

  Zoom out and turn to the left and then go forward 1x. Then turn left again and go forward once again to the spiral staircase.

Turn right and go forward again and you go up the spiral staircase. If you then stop, click forward again to continue going up. You stop again.

 

You are now about two thirds of the stairs and you see a panel with circles on it. Zoom in on this. On this panel you see 5 circles with an arrow. Below you can now also see those tulips again. In the rear Tulip is now one of the Panels that you are looking for and by clicking on the 5 circles in a certain order you have to make sure that this tablet is placed in the front tulip. Now number the circles, from left to right, as 1 to 5 and then click on the circles in the following order: 3, 1, 4, 2, 5. Each time you see how the Panel goes through the air to a different Tulip ends up in the front tulip.

 

  Zoom out and turn clockwise until you see the steps of the stairs going up again and then click forward again to get to the top. You see a scaffolding.  

  Turn to the right until you see the nets hanging. There is a wooden board on the floor here.  

Zoom in on the shelf. This is Plank 1.  

You see a lot of strange signs and dots on the plank. The signs appear familiar because they are the same as those on the Pear. However, there is 1 sign on the shelf that is not on the pear .... A large red cross is drawn through the top 2 rows of characters. So those are the old coordinates that are no longer valid. The bottom 2 rows are the NEW Coordinates. Draw the whole thing as accurately as possible. The dots behind the Signs represent the Hours, Minutes and Seconds, but that is concern for later.

Zoom out and turn left and then descend all the way down the stairs in 4 clicks and ........

 When Hannah is down at the fountain again, that appearance pops up and says she is on the right track .  

Now go back to the Tulips, behind the fountain on the right.  

  Zoom in again on the front Tulip and the wooden Plank 2 is now in it. For this the same applies as what I have already mentioned in Plank 1, so please also accurately re-write this.  

  Then zoom out, turn right and follow the path back down and then go down all other paths and back via elevator B to level 2 (where you arrived with elevator A).  

Back at Elevator A you go to that Gondola console, at the jetty (left of elevator 1) and then press the button in the middle and .....

 

  A gondola is coming towards you from the other side. You go in automatically and you are brought across.

  When you are out of the gondola, turn to the right and click forward to the path that goes up. 

Follow this path upwards and you will come across 2 burning torches, who are standing in front of a path .... this path goes to 3 "curls"  

  Zoom in, to the left of the path, on the wall. You now see a lot of those spine holes in a row.  

A spine protrudes from some of the holes and the other spines are retracted. This is actually a path, but you can't cross it because not all of the spines are pulled out. Zoom out and stand in front of the path between the torches again. Between the 2 torches, a small path continues a little higher and ends at 3 "Curls". Click forward on this path and you will end up with the 3 "curls". Zoom in on the right curl and ........

 

You then end up behind these 3 curls. You see a platform with an arrow and 14 lines on it. Behind this platform you can see the 14 Spike holes in that rear wall. Now place your Urn from your inventory on the platform. You know that if you click on the Urn button, you "operate" 3 spike holes. Spines that are out then go in, and spines that are in then go out, in 3 of the holes. The 14 lines on the platform represent the 14 thorn holes in the wall and the urn is now on a turntable.  

If you place the cursor on the arrow at the bottom of the urn and click it and then hold down your mouse, you can rotate the urn to the right or left, so that the arrow points to the next line. If you then click on the button of the urn, the spines go in or out of the same hole in the wall, plus in the holes on the left and right of it. The intention is now to ensure that all 14 spines protrudes out the 14 holes. You do this as follows.

Now number the lines under the Urn, from left to right, as 1 to 14, so the left line is 1 and the right line is 14. Then click on the arrow, hold down your left mouse button and drag the arrow on the next line and then always click on the urn button. This is the order: Set the Arrow button / arrow to 13, 12, 11, 10, 8, 5, 4, 3, 2.

If you have done well then all the spines are outside and you see an electric field under the spines light up.  

  Zoom out ... You return to the 3 curls .... turn all the way around and click 1x forward, turn right and ......  

  ....... go forward once again and you now "walk" along the thorns path .........

You automatically go around the corner and over a second spine path and you end up in front of a round beam that runs all the way to the right to an "island" on the other side. On the left under this bar you can see something hanging. Zoom in on it and then click on it. Hela, it's a kind of chair that is now opening.  

  You automatically sit on the chair and you now slide over the rails in the round beam to the island on the other side. This is the

Island ship.

  Turn right until you get the arrow ahead and then click to go down the path (2 * V). 

When you reach the bottom you stand in front of elevator tower C. Enter the tower and an elevator comes down.  

  Enter this elevator, turn left and click on the top arrow. The elevator takes you up.  

  Go 3x forwards and then turn right and you are in front of a console that consists of a Left disk, a Right disk with a smaller disk with a Hand on it.  

Zoom in on the middle disc / middle wheel. A Hand in the middle and 1 green light on the left. This is the Hand Scanner. The lit green light on the left is the "remember" function of the coordinates entered, so this first light has the coordinates of the landing place for the Island Ship where you are now. Now zoom in on either the left wheel or the right wheel.

You see that these 2 wheels consist of 3 circles and on each circle you see images of some of the signs that you also saw on the 2 tablets, and which you hopefully have copied. There are also dots on the circles. If you zoom in on the wheels, 3 characters light up green on each wheel. These are part of an old set of coordinates. So you have to make 3 new characters, per wheel, green. 1 sign or dot per circle. Unfortunately, not all characters of the 2 tablets are on these wheels. This means that you can click on a DOT for a missing sign on these wheels.

Now consider the 2 large wheels as a clock with the Marks and the Dots as the hours of the clock. So at the top it is 12 o'clock, and then clockwise, 1 o'clock, 2 o'clock etc ..... Hannah must now enter the new coordinates on both the Right Wheel and the Left Wheel. So click on:

Right wheel: Outer ring: the 9 o'clock sign, 2nd ring: the 2 o'clock dot, 3rd ring: the 9 o'clock sign

                Left Wheel: Outer Ring: the Mark at 7 o'clock, 2nd ring: the Dot at 8 o'clock, 3rd ring: the Dot at 10 o'clock.  

Then zoom in on the middle wheel and click on the HAND.

Cut scene: Hannah is happy and the "Island Ship" is now sailing away.  

  Explanation about the new coordinates

Hannah has found the Pear with the 11 symbols on it and the coordinates Planks 1 and 2 on City Island. It is the panels that she found at the top of the spiral staircase and in the front Tulip. This therefore shows the Old and the New Coordinates for the Island Ship. Now let's take a good look at these 2 Coordination Panels and also at the symbols on the "PEAR".

First take a good look at the 2 Planks with the Old and the New Coordinates. Each of these 2 planks has 4 Lines ( reading from left to right) with 4 symbols each. Number these lines 1 to 4. In addition, you can also "Read" the planks from Top to Bottom, then each of these panels has 4 ROWS (so under each other) of 4 symbols each. Also number the rows from 1 to 4. 

The planks have symbols without a point, symbols with 1 point, symbols with 2 points and symbols with 3 points. We can safely assume that these are COORDINATES, 

Symbols with 1 POINT are the HOURS

Symbols with 2 POINTS are the MINUTES

Symbols with 3 POINTS are the SECONDS.  

For each plank, lines 1 and 2 (so the top 2 lines with the red cross through them) are the OLD Coordinates and the bottom 2 lines, so lines 3 and 4, the New Coordinates. If you now, on both planks, compare lines 1 and 2 with lines 3 and 4, you will see that in the NEW Coordinates compared to the OLD Coordinates, the Hour symbols are unchanged, but the MINUTES and the SECONDS Symbols have changed. So the HOURS stay the same but the MINUTES and SECONDS change. Now we have to translate all of these SYMBOLS into NUMBERS. 

Now look at the 12 symbols below each other on the scale on the PEAR and compare these characters with the characters on Coordination panels.

 

  You now discover that there is one sign missing on the PEAR but that sign is on Plank 1. It is this sign and it is the number 6  

Now number the 12 characters on the Pear, from top to bottom, as 0 to 11, where 0 is the topmost character (with the circle through it) and bear in mind that 1 character is not on it. You then get the following numbering and you come to the inevitable conclusion that the missing symbol must therefore be the number 6.

So you have now translated the SYMBOLS into our NUMBERS 0 through 11. Now we go back to the 2 Coordination panels and we are the first to view the PLANK 1  

PLANK 1:

Now compare the Line 1 with the Line 3 and you will see that in Line 3 the following change has occurred compared to Line 1: 3 remains 3; 6 becomes 4 and 2 becomes 7. So if you translate this into Hours, Minutes and Seconds then you get:  

Line 1 = OLD = 3 hours, 6 minutes and 2 seconds;

 Line 3 = NEW = 3 hours, 4 minutes and 7 seconds.

On Panel 1, compare the Lines 2 and 4 with each other and you will find the following change:

 Line 2 = OLD = 6 hours, 8 minutes and 7 seconds;

Line 4 = NEW = 6 hours, 9 minutes and 11 seconds.  

Do this comparison now also for Hannah's Panel 2:

  Plank 2:  

Line1 = OLD = 7 hours, 10 minutes and 5 seconds;

Line 3 = NEW = 7 hours, 8 minutes and 10 seconds (So this is for the LEFT WHEEL)

Line 2 = OLD = 9 hours, 1 minute and 5 seconds;

Line 4 = NEW = 9 hours, 2 minutes and 9 seconds. (So ​​this is for the RIGHT WHEEL)  

It is all very complicated to explain well, but just take the following from me: The difference between Lines 1 and 3 on both panels is therefore -1 minute and 7 seconds and the difference between Lines 2 and 4 is on both panels therefore +1 minute and 4 seconds.  

Hannah must now use the New Coordinates of Plank 2 on the "wheels" of the Coordination system. So Lines 3 and 4 on this plank. We have just "translated" the Symbols of these rules into Hours, Minutes and Seconds. On both "Wheels" next to the Hand Scanners you see circles. The Symbols on the Outer Circle are the HOURS, the MINUTES on the 2nd Circle and the SECONDS on the Inner Circle. Points represent the missing Symbols.

We continue

After the video, turn to the right and click forward until you are back in the elevator. Go back down with the elevator. Exit the elevator and continue to the uphill path. You can now go straight up the path to the chair, but first turn around and then go forward to the back of lift C. You will then come to a Telescope

 

  You can't do anything with this telescope yet, but remember that the thing is here. Turn around again and go back to the uphill path.

  At the top you turn to the left and you see that round bar again with the seat underneath.  

Turn back and zoom in on the chair at the bottom of the bar, click on it, and then you travel to the other side.

 You end up on an orange path. Click forward and you will go through a tunnel and you will enter the CATHEDRAL.  

 Then click on SAM at the bottom right of the screen because we will continue with him.

Chapter 2: Sam 1: Gas Collector Island

  2017: Original Dutch Walkthrough by: Louis Koot

2019: This  English translation by: Dick Leeuw