2018: Walkthrough by: Dick Leeuw en Louis Koot

Text by Dick Leeuw, Screenshots by Louis Koot

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Chapter 8: Baranour 1: Power for the amusement park

On the deck of the Krystal Kate, with some help from the Youkols, comes to consciousness againand she is then brought to Kurk who stands on the prow.

 Talk to Kurk and he says that the ship lost his course due to the severe weather. The ship is stranded on the coast of Baranour Park and this turns out to be a large amusement park, which is rather in decline and possibly deadly radioactive. Kate must now first find out how the situation is regarding the radioactive radiation.

  Walk slightly to the right ....... In front of the spotlight lamp destroyed by Kate is a device, zoom in on it.

  Zoom in on the meter on top and listen to what Kate says, then zoom in on the middle. You see a picture of a radiation glasses.

  Underneath is a cover, this can be opened but it is empty. No glasses, it would also be too easy.

  Zoom 1x out and turn to the left of the device, you will see a lever. Zoom in on the lever and below you see a disk with a keyhole, Kate says she has seen such a slot before.

  Go to the bridge / wheelhouse and take the key of the Krystal out of the lock,

  Go back to the bow of the ship. Click again on the device and turn again to the left side and zoom in again on the lever.  

Select the key in the inventory and click on the lock. If the key is in the lock you have to turn the key and then you have to pull the handle to the right all the way down.

  You then return to the front of the device. Zoom back in on the cover at the bottom and pull it open again and ..... Now Kate finds a radiation glasses in the box, so grab the glasses

  Kate puts it on and looks at Baranour Park. Through the glasses Kate can now see which area is contaminated with radioactivity.

  Walk to the deck and talk to Kurk for a while and then leave the ship via gangway to the jetty.

  When you arrive at the jetty you see a few power cables hanging on a pole and in the hull of the Krystal you see a socket. Go and see both.

  There is no power in the park. Zoom out and then walk to the right, to the hole in the jetty. Via the two boards, Kate can descend to the beach, so do this.

  Then walk along the beach, first down and then continue to the right and ........

 Kate will come to the wide staircase that goes up to the amusement park. Go first to the house on stilts that is on the left

  Climb up the ladder and then walk across the veranda to the left. A telescopic hook leans against the left side of the pole house .... grab the telescopic hook

  Go down the ladder back down to the beach and then walk back to the wide staircase. Right next to the stairs you can see Automaton sitting on a bench.

  View the Automaton and ............ Kate think for a moment that it is Oscar, you will get a movie. Kate wants to repair this Automaton.

  Now go up the wide staircase. Upstairs you see a large rusty gate, which is open a bit. Go through the gate.

  Kate is now on the grounds of the amusement park. Then walk past the building and turn right around the corner to a door.

Go through the door and Kate will arrive in a workshop. Kate is at the door through which she has arrived. You see a workbench with a box on it. Behind Kate is a grab on a rail. Under the grab is a metal container. Zoom in on that metal container ..... Thecontainer is full of rubbish ....... Put a few things aside in the container until you can grab a gear ..... The gear is on the left in the bucket . Then take the gear ....

  Walk back to the workbench against the wall, there is a box. Zoom in on the box and then closer.

  On the box Kate sees the emblem of Voralberg, but the box is unfortunately locked. Zoom out and then check out the poster of the railroad track of the park.

  Turn around and walk to the double door, left in the corner, and then go outside.

  Walk across the pier to the right. The pier then turns right but there is a tractor on its side and the thing hides Kate the way ....... Zoom in on the tractor and then click on the link and .....

  The tractor is pushed over the edge. Now walk to the right over the pier ..... Just before the hole in the pier a usable tractor is on the rails.

  Zoom in on the tractor. There is a Automaton driver on the tractor but the driver doesn’t work anymore. Zoom in on the rear of the tractor .......

  Kate looks at the towbar / cable of the tractor and she thinks she can use this tractor to drag the Krystal further up the beach. 

Kate then pulls the Automaton driver off the tractor and that is on the pier.

  Zoom in on the Automaton and grab the small key from the hand of the Automaton.

  View the key in your inventory. You will see the emblem of Voralberg on the key. Walk back to the double door and go inside. Then walk to the box on the workbench and zoom in again

  Then select the small key and use it on the box. Turn the key to the right and the box will open.

  Take a Voralberg10 wrench from the lid. By herself, Kate also grabs the large Voralberg wrench. which is at the bottom of the box

  Go out through the narrow door and ............. Kate has a meeting with the shaman and Kurk, talk to them.

  Shaman and Kurk take Kate to the official entrance to the amusement park and tell them that the holy path that the Youkols must take is below it.

 Kate says that there is too much radiation to safely continue their way.

After the movie you move Kate straight down .... On the left is the large Octopus fountain ..... Walk in front of the Octopus fountain to the left. When Kate is on the left side of the Octopus fountain you will see a door in the background. That door is in the gate, to the left of the entrance / exit of the amusement park .......

 

NB: if you walked straight from the Shaman and Kurk to the left, to that door, you will not receive the Exit cursor. Then walk down until Kate is left in front of the Octopus fountain and then walk back to the door and you will get the exit cursor on the door

  Walk to that door and you get the Exit cursor on it ..... so click on the door and Kate goes through the door and she is in a corridor ..... 

Walk forward a bit and we see that the hallway is blocked by debris.

Turn around, walk back to the door and go back outside. Then walk down a bit further. To the left of Kate you see a big bear. The bear is decapitated and sits with his bottom on the floor. Move Kate between the Bear and the Door. To the right of the bear you see a rocket ......

  Walk further between the Bear and the Rocket until Kate cannot go any further ..... 

You are standing next to  a bench and in front of the bench there is a metal bar on the floor. Take the metal bar.

There is a hole in the fence but there is too much radiation, so here too we do not get any further. Walk back to the Octopus fountain and then again along the fountain to the right and then down to carousel. Follow that path along the carousel and then up to the gate through which Kate has entered the amusement park.

On the right is a stair case. You can walk up there now but you cannot do anything up there now because you first have to provide electricity in the park. Exit through the gate to the outside and then walk back down the wide staircase and then downstairs zoom in on the Automaton, which is located on the right of the stairs on the bench.

Oscar's Heart

  At the top you see the serial number and that is the same as Oscar.

  Zoom in on the cross lock, then select wrench no. 10 and click on the cross lock. You have to turn the key to the right, so clockwise

  The breastplate then loosens slightly, then pull the breastplate open further.

  Then click on the heart, this comes loose from the cables and disappears.

  Now select the heart of Oscar in your inventory and click on the place where it should go.

You see two heart valves, A and B, you have to open the lids and then put the 2 cables, C and D, into them. We do this in 4 steps. With pressed mouse button you open the lids A and B and also with the mouse button you put the cables C and D in A and B ........ The screenshots below show how to do this

  When you have put C in A and D in B you zoom in on the spherical lid .......

  ....... Unfortunately the lid is fixed. Select the large Voralberg wrench and then click on the nut.

  You must turn the wrench clockwise until the nut is removed

  You can then open the spherical cover,

  ...... unfortunately Kate now needs another key. A Voralberg activation key, and Kate doesn’t have that key ........

  Power for the Amusement Park

  Now first take care of electricity in the park. Walk across the beach back to the pier and to the ship and then climb up the pier via the gangways.

  On the pier you zoom in again on power cables hanging on a pole .......

  Then select the telescopic hook and click on the cables at the top of the pole and ...........

  ........ Kate pulls the cables down and Youkol Bouruth asks if he can help. Ask him if he wants to connect the cables.

 

  But it does not really matter what you say to Bouruth, because he will always connect the cables into the large socket in the hull of the Krystal. Go aboard the Krystal ...... and .......

  ..... Go down to the engine room and then walk past the controls of the icebreakers further to the right, to the lever with which the Krystal motors are switched on / off.

  Previously, Kate has turned off the engines with this lever.

 

  Now click the lever up again to switch the engines back on and ........ the amusement park gets power, the lights in the amusement park go on and all the attractions become active ......

 

  We continue in:

Chapter 9: Baranour 2  

2018: Walkthrough by: Dick Leeuw en Louis Koot

Text by Dick Leeuw, Screenshots by Louis Koot