2018: Walkthrough door: Dick Leeuw  and Louis Koot

Text by Dick Leeuw and Screenshots and lay-out by Louis Koot

If you have found this walkthrough via google search or via another site then you have  probably not visited my site. 

A lot more very detailed game walkthroughs can be found on my site at:  www.pcgameswalkthroughs.nl

Chapter 6: The Throne Room and the Laboratory

  The Throne Room  

You enter a large circular hall, before you see a stage with a number of steps to it. In the middle of the stage you see a pole, it looks like a pole from a fire station, but we also have to be able to go upstairs so where is the staircase? Furthermore you see 2 holders standing on the stage where a lever needs to be placed. In front of the stage you see two devices that you do not know what to do with it. On the ground you can see cables that go to those 2 devices. You also see a number of switches on the ground.

Turn to the left and you come to a large statue that has a yellow Orb in his hand but how do we get it?  

At the front you see a mechanism where you have to enter a name, which name? Between the podium and the statue you see a round disk lying on the floor, what does that have to be, a staircase? Turn to the left and you will see the door you just came through. Left next to the corridor is a large vase and just behind that vase you will find a hatch with a puzzle ...... zoom in on that.  

Put the 4 squares in the correct position, symbol virgin, and the door slides open. There you will find the first photo in this area, take the picture.  

Turn to the left and you will see another stage with a staircase to it, on the podium you will also see a door with such a strange lock. This means you have to go through this door to get to the next area but we are not ready for that yet. Further on you see another door, which is locked.  

For the stage you see 2 tables, on table in the back is a bowl with 2 coins. Zoom in on the scale and take out the 2 coins.  

Zoom out and zoom in on the first table, only with the switch you can do something. Click on it but nothing happens yet.

If you look closely and then follow the cable to the floor, you will see that the switch is connected to the cables on the ground. These cables are also connected to the 2 devices that stand on the left and right in front of the stage stairs. There are 4 switches between the cables. Name those 4 switches A, B, C, D.  

Now you have to turn the switches properly so that the power goes to the 2 devices. You can click the left and / or right arrows in each switch. Zoom in on a switch and then click the left or right arrow. First ........ Move switch A to the right, switch B to the left. Switch C should already be on the left, if not move switch C to the left Zoom back in on the front table and ...... Click the button on the table again and the device on the left will be activated.  

Zoom in on switch C and move it to the right. Zoom out and then zoom in on switch D and move it to the right.  

Zoom out and go to the button on the table, click on it and the device on the right is activated.

On the 2 devices you have to put the correct symbol ......... But which symbols you need  on each devices.

On the podium you see 2 pillars against the wall. On the upper part of both pillars you see a symbol.  

  Take the symbol of the pillar closest to the device.

So the symbol on the pillar on the right you have to use on the device on the left and the symbol on the pillar on the left belongs to the device on the right.  

Zoom in on the right device and put the correct symbol on it and ....  the device reacts and you get a lever in front of you, take this lever.  

Go to the left device and also put the correct symbol on it and this device also reacts. Take the 2nd handle.  

Turn around to the podium, with the pole and the 2 holders. Zoom in on a holder and drag a lever towards it.  

Zoom out and then zoom in on the other holder and also drag a lever towards it. Then pull both levers down.

You automatically zoom out and you see a spiral staircase coming down. Go upstairs.

Anteroom:

  You enter a small front room, on the left side of the door there is a table. On the shelf at the bottom is a chest, zoom in, open it and take the coin that is in it.  

Zoom out and turn to the left, there is a pedestal with a 6-sided stone on top, enclosed under a glass shade. Of course locked. That stone is reminiscent of the center of the stone round disc next to the statue. In addition, a steering wheel of a ship hangs on the wall. Zoom in and notice that you cannot turn the steering wheel. 2 pins keep it in place. Don’t  know what you have to do with it yet, but you will find out later.  

Turn further to the left. You see the stairs down with a few boxes in front of it. On one of the boxes is a book, zoom in on it.  

You then see a piece of paper from the book, zoom in on the piece of paper. You see a drawing of 3 figurines, what to do with it?  

On the left of the floor lamp you see a pillar and on the bottom part you can zoom in but you still miss something, you come back there later.  

Continue to the left, there is a table, on the right on the table are 3 barometers with 6 buttons in front. With these buttons you can make the red rods higher or lower.

On the left of the table is a box, of course locked again. Notice the symbol on the lock.  

On the wall to the left of the table hangs a poster with circles with dark and light stars, what is the purpose of this?  

Now zoom in on the door and click on the handle, the door is unlocked. Zoom out and click on the door. You come to a laboratory.

Laboratory  

In front of you is  a device on a round table, what its function is you do not know yet but you see that it is connected via cables with an oscilloscope. The oscilloscope is connected to the computer on the same table. Zoom in on the board behind the table, on the shelf under the board are 2 coins. Take these coins.  

Zoom out and then zoom in on the computer, if you press the enter button you get the message that the access is denied.  

The system is shut down from somewhere else. Also take a closer look at the oscilloscope.  

  Zoom out and turn around. There is also a table with a whiteboard behind it. On the board are a  number of drawings of patterns of the oscilloscope. First get that device going.  

On the table is also a book where you can zoom in, do this and read the book.  

Zoom out and slightly further to the left you will see a standing lamp next to a fence between the two storage cupboards  

Zoom in on the fence and you see in the screen that the server is offline. Zoom out and continue to the left. There are 2 racks next to each other, in the left cabinet on the top shelf on the left you see 3 boxes. On the right box is a box, zoom in and open it. You will find a picture in it, take it.  

For the moment you cannot do anything more here now. You see two doors here, the left of which brings you back to the anteroom you just came from.  

  So zoom in on the right door and click on the latch, the door will be unlocked. Now click on the door and you will come in a:

Corridor with Busts:

On the right you see 4 busts standing on plinths. Each pedestal has a dial at the bottom and two years at the top.  

On the pillar between the first 2 busts a shield hangs above 3 swords. Above the shield you will find a picture, take it.  

On the left side of the hallway there are 5 tables, with the first table you cannot do anything. Turn to the second table. On this you will find a number of books, on 2 of them you can click.  

Click on both books and you will see 2 constellations every time.  

Only the constellation dragon (Draco) is important.  

 Zoom out and turn to the middle table on the box with a metal plate under a glass lid, of course it is locked.  

Above the box you see a dial, you can move the pointer but it jumps back. Zoom out and then zoom in on the next table there is a box and there is a note. Open the box and pick up the key, then click on the note. It is a drawing of a barometer with a scale, below it is a sum with dark and light stars.  

The stars and the barometer you encountered in the anteroom, this is the clue for the solution of the barometer puzzle. You will solve this later. You first go to the end of the corridor and through the door, we enter a tower with a spiral staircase.  

Tower:  

First look above the door, you see a stone protruding, click on the stone and it falls down. Behind it you will find a picture, take it.  

We can now go up or down, we go down first because there is no power upstairs. Click on the stairs down.  

You will see a generator with a push button above it, click on it and the generator will start. If all goes well, you now have power upstairs.  

You also see a steering wheel hanging on the wall, which is also blocked. Turn around to the stairs and look down, under a spider web you will find 2 coins. Take the coins.  

Go upstairs and look around, you see a projector with 4 panels on the wall opposite it. You can slide these panels up and down.  

 On the windowsill of the window on the left you will find a book  

Zoom in on the windowsill and then click on the book ..... inside you see a drawing of a dragon. So here you need the dragon.  

Take a look further, at the top right of the 4 panels you can see a support point for the roof. Then against the wall you see a picture, take it.  

Zoom in on the projector, in front you see the on / off button. .  

  Turn on the projector, on the 4 panels a constellation is now projected

With the button at the back you can switch the projections, press just as many times until you see the constellation Draco, the Dragon.  

Now slide the panels until the lines of the Dragon coincide with the lines on the panels.  

If you have done well, you look at the floor and you see green lights flashing, the Dragon now supplies power for the hallway and the lab.  

Go down and back through the door to the hallway with the Busts. Here you can also see green lights flashing.  

Turn to the right to the last table in the hallway, on the left of it are 2 coins. You can only get these coins when you enter from the stairs in the  tower.  

Continue to the lab, zoom in on the computer and you will see that you now have access to the computer.  

Click on the enter button, you will now get a message that the server is offline. So now looking for the server.  

Where the server is, we do not know yet but you can now solve the barometer puzzle so go to the anteroom and turn to the table.  

Zoom in on the box and drag the key towards it to open the box Click on the button that you see in the box, unfortunately no power.  

Zoom out and zoom in on the barometers. The red bars must have the right length but what is the correct length.  

Do you remember the drawing in the book by the stairs down, there were 3 drawings on it.  

Combine that and the poster here in the room and also the directions you found in the hallway to the staircase tower.  

In each of the 3 drawings you can see which circles of the poster to use and how many light and how many dark stars you have. Now subtract  the dark stars from the light stars and you will get the number of bars you need for the barometer. The upper figure shows 13 light stars and 3 dark ones, remains over 10. In the same way you also do the other figures and then get 3 and 6 respectively. So from left to right that will be 10, 3 and 6. Now you have to set the red bars to the right length, with the left buttons they go up and with the right buttons down.  

If they are right then zoom out and then in on the box, click on the button and you zoom out and you will see the lid open above the hexagonal stone.  

Take the stone and take it down to the round case next to the statue.  

Zoom in on the circle and drag the stone to the center of the circle,  

the stones go down and form a staircase downwards. Click on the stairs and down you will find the servers.  

Server room:  

Look around and you will see a computer and 3 servers. A table in the middle and also a number of racks, further you see on the floor a glass box with a photo in it. Case is locked.  

Left of the computer you see a passage, through that passage you will enter the basement.

Turn around to the table and zoom in on the drawer, click on the drawer. This slides open and you see a piece of paper,  

Take the paper. on the paper are a lot of numbers and a number of symbols. You cannot do anything with this now.  

There is also a handle on the table, take it.  

Turn around to the computer and zoom in, you will see on the monitor that you need a floppy disk. Where to find this floppy disk?  

Ceiling puzzle

 Zoom out and look at the pillar next to the computer and on the ground in front of the pillar, you see 2 the same symbols. It is fixed on the pillar, the others can turn if you click on it. Also on the ceiling see those tiles with the same symbol, you have to turn these symbols in the right direction to open the glass box and to take the picture.  

You have to start with the symbol on the floor, you have to click on it until it points to the pillar. The symbol on the pillar is fixed and points upwards, follow the direction of the tip. On the ceiling you see another tile. You must also rotate this tile again so that it points to the next tile with the same symbol, this must be in a straight line, in the same row of tiles.  

From the tile at the pillar you go to the other side of the room, there is only one tile with symbol that you can reach in a straight line. Zoom in on that tile and turn the point to the right to the back of the room, zoom out. Zoom in on the tile in the same row, 3 tiles down. Turn the point to the right, follow the row and you will reach the bottom of 2 tiles.  

Turn the point up to the second tile, turn the tip of the upper tile to the left. 5 tiles further you see the next tile, turn the point to the left to the wall where the picture is in the box. follow this row and you will come to a tile with a symbol. Turn the point down, close to the wall where the servers are, you will see a tile with a symbol in the dark. Turn this point to the right, turn the next tile upwards. 4 tiles to the top you see the next one, turn the point to the left and at the next turn the point upwards.  

In the dark you can just see the next tile, turn the point upwards, that is towards the back of the room. There you see 1 tile lower than the 2 tiles above each other, turn the point to the left. Now turn the tip of next tile upwards and follow the row. You now come to the tile with symbol above the pillar where the box with the photo stand, turn the point to the pillar here.  

 If all tiles are rotate correctly, the symbol on the pillar is down and you zoom out and look at the box with the photo.  

The box opens, zoom in and take the picture.  

Turn around again. There is an archway next to the computer. Click in the opening, you will enter the cellar.

Cellar  

You can see an easel standing on top of a plateau, there is a painting that you have already caught in the game. You also found a lever behind a pair of shelves there. You could not come from there to here and you cannot reach the easel from here. When you pulled over that lever up there, you saw a piece of wall sinking, in the back of the cellar you see that opening. Zoom in and you will see a number of gold-colored cups, vases and bowls, in between there are 10 coins. Take the coins.  

To the left of the niche with the treasure is a steering wheel of a ship, just like the other 2 this wheel is also blocked.  

On the other side of the cellar is a barrel with a box on it, on the edge of the barrel a code is written.

 

To the left of the barrel is a holder for 3 handles, you now have a half lever so now looking for 2 ½ levers.  In the middle of the gutter on the floor is a lever, zoom in and grab it.

In the corner where a lamp is standing on a tripod, you see a lever behind a pair of planks. Take this handle, another half to go.  

To the left of the shelves where the handle was behind you can see an arch with a number of circles in it, below it you can see a fence. Yes this is a very nasty puzzle again, you have to make it visible first but you need the computer for that. When you come down the stairs you walk against an arch, to the right of that arch is a pillar. At the top of the ceiling you can see a chain hanging, pull it down.  

To the left of the stairs is another chain hanging on the ceiling, also pull it down.  

You zoom out and you see the wall drop down under the arch.  

You see again a constellation with illuminated stars and also a few not yet illuminated stars, you have to find 3 yellow Orb's again. Under the zodiac sign we see a half lever, grab it and combine it with the handle in your inventory. Click away and you now have 3 levers.  

You  will soon start with the 3 levers but first something else. In the ceiling in front of the arch with the circular puzzle you see a tile hanging not hanging right, zoom in on it and you can slide this tile backwards. There you will find another photo, if all is correct you have now found all the photos for this area.  

Zoom out and turn to the barrel and the holder for the 3 handles, zoom in on the holder and drag the handles towards it. The code is on the edge of the barrel.  

Middle down, left down, right down, left up, right up and as last left down again.  

You zoom out automatically and turn to the box, which opens. Inside is a floppy disk, take the floppy disk and finally we can continue with the computer.  

Server room:

Go upstairs and turn around to the computer, zoom in on the computer.  

Now drag the floppy disk to the floppy drive. The computer starts up.  

Click on the enter button and you will see the 8 entries on the monitor, you cannot do anything with it.

Click on enter again and go down with the arrow, click on enter again and server will be initialized but the terminals are still offline.  

Click again on the enter to go back, click on the arrow down. You now come to the print job, click enter and the printer starts.  

A piece of paper comes out with 6 holes. Take this paper.  

Combine the 2 papers in your inventory. You can move the top paper, you see numbers in 5 holes and the hole on the right you can put above a symbol.  

Turn around to the terminals you see that each terminal has a different symbol and needs a password.  

Look at the symbol on the left monitor, then click on the papers to put them in your screen.

Search with the right hole for the symbol on the left monitor, you will see 5 digits. This is the password for this terminal.  

Now enter the password with the arrow keys and click enter. The terminal will be restarted, successfully.  

Do this also for the middle terminal.  

Zoom in on the middle monitor and enter the code just found.  

It is more difficult for the right-hand terminal, you cannot see that symbol. Look at the symbols on the paper, you can just see that there were originally 6 symbols. Probably the symbol that is missing is the one you need for the right terminal. Place the right hole in the place where the symbol should be located and use the password that you find.  

Zoom in on the right monitor and enter the code just found.  

When all 3 terminals work, turn around to the computer and zoom in on the monitor. Use the arrow keys to move the cursor to: initialize server and click enter.  

The terminals are now online.  

You can now do several things .......... you can now go to the lab and do the oscilloscope puzzle or in the basement the circular puzzle. You do not need the circle puzzle for the endgame, but if you want to find the extra puzzle and hidden space you have to solve it, you can also do this later. I'll do this puzzle now. Go to the computer.

Circular puzzle in the basement  

Zoom in on the monitor, if all is correct you will now see a window in the screen with 2 options: Boot log and Server online. If you look closely, you will see a circle in the lower right corner of the monitor screen, that's where you have to be. Go with the down arrow to Server online and then with the arrow to the right, then you have selected the circle, then click enter.  

You now get a white screen with a black circle and a black dot below it, with the arrow pointing up you put the point in the middle of the circle. Click on enter,  

..... you hear something shifting but you do not see anything yet. Go to the basement to the arch with the circles and the fence underneath.  

On the circles you now see an image, only it is twisted. You see a center point and 4 circles that you can rotate. There is no easy solution for this puzzle, you have to solve it. On Steam you can find a way to make it a little bit easier to solve this puzzle. Number the circles from inside to outside 1 to 4.  

Now first turn circles 1, 2 and 3 until you have completed the whole body in those 3 circles ........

Circle 1 turns Circle 1 and Circle 3. Circle 2 turns circle 2 and circle 4. Circle 3 turns circle 3 and circle 2. Circle 4 turns circle 4, circle 2 and circle 1

You will also have to turn circle 4 to get the painting in circles 1, 2, 3 and 4 correct .... As you can see on these 2 screenshots.  

This was the easy part, do not mind the outer circle. The only thing that is still missing is the top part of the head of the figure, that piece is unfortunately in circle 4. You now have to turn the lever with the circles to get the figure complete ......... and that is really not easy. The screenshot below shows you what it should look like ......... One time you solve this puzzle in 5 minutes, but you can also spend days plodding along.  

Have you solved the puzzle you zoom out and ........ The fence under the circle puzzle is now up,  

Go through it ........ You now enter the former brewery. Take a look around, on the right from where you entered you see a half a wine barrel. Zoom in and you'll find 3 coins.  

Zoom out and turn to the left, you will see 2 barrels. Even further to the left you see a fence in the corner, of course locked. Turn further to the left and you are on the other side of the gutter, you will see a banner hanging in the middle. To the right you see an arch, at the top left in the arch you see a chain hanging.  

Zoom in on the chains pull and ...........  

..... the fence in the corner goes opens and you see a ladder. Click on the ladder and you will now enter the basement of the tower with the generator and the wheel on the wall.  

Below that wheel you can now see a hatch up. Click again in the hatch and you are back in the brewery cellar  

You have to do one more thing here. Look at the ceiling. There are four tiles with a figure on them, these tiles can be rotated when you zoom in on them.

Put the 4 tiles A, B, C, D in the correct position and you zoom out and automatically turn to the fence above the gutter.  

You hear something shift. Click under the fence and you're back in the other cellar

you immediately see that the fence on the other side of the basement is now also up. So click in that opening now.  

You now enter another part of the basement, on the left you see a ladder. Further back you will find a doll / action figure on the right in the gutter, grab the doll  

Zoom out and click on the ladder, this also turns out to be a hidden passage to another part of the castle.

  You end up in the room with the workbench opposite the first generator at the beginning of the game.  

The hatch is hidden under the workbench, click again in the hatch and you are back in the basement. Go under the fence and you're back in the basement with the 3 levers. We have to do something here, but we can only do that later if we have discovered a few things. Go back to the server room, via the spiral staircase to the starting room. and then upwards via the spiral staircase. To the anteroom and from there to the lab

Laboratory

  Zoom in on the computer, you see that you can now do something with the computer.  

On the monitor you see 2 windows open, in the upper window you have 4 choices. Click them 1 for 1 and read them through, phase 3 shows an error.  

Go through the arrow keys to the bottom window, click enter and you are connected to the control of the oscilloscope.  

Zoom in on the oscilloscope and you will see 2 buttons next to the screen, here you can adjust the frequency and the amplitude. But how should it be? Turn around to the board on the other side and you will see drawings of 3 phases and how it should look on the screen of the oscilloscope.  

Turn back to the oscilloscope and play with the buttons.  

For phase 1 you need the buttons as shown in the photo. You have to play with the buttons to get the correct position and result.  

If you have the buttons in the correct position then you have a lot of sparks from the chimney and you have a small explosion, now there is also a blue spiral turning in the glass dome.  

Phase 2: Now put the buttons as in the picture, you get sparks again but now from the other chimney  

 

 there is a short circuit and the light in the glass dome becomes a blue ball. Over to phase 3, place the buttons approximately like the picture and start playing with it. 

In the right position the blue light becomes brighter and lots of things have short circuit.

The light gets even brighter and you get an explosion of light and a shockwave. The result is that the gate opens and that there is a blue Orb under the dome.  

Go to the dome and try to grab the blue Orb, unfortunately that thing is locked.  

Then we go up the stairs.  

You end up in:

  Chapter 7: The Planetarium

2018: Walkthrough door: Dick Leeuw  and Louis Koot

Text by Dick Leeuw and Screenshots and lay-out by Louis Koot