2022: Walkthrough by : Louis Koot    

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Chapter 4: The Mine: Part 1:

After the hassle with the reflectors and the laser beam, we went with Helicopter through door 14, to the left of the Heart, and ended up via a pipe at point 1 on the map above. You can't go back through the pipe to the Heart now because the pull button here is not activated. But if you do everything you have to do in this sublevel you will automatically end up here again and that button will then be activated, allowing you to go back to the Heart and the Pacemaker via the pipe. There is also a pipe to the left... 

Fly Helicopterover the pipe to the left and with a glass bend the pipe then dives down into the depth. So follow the pipe down and .. ....

Helicopter descends deeper an ends up at a closed door and this is point 2 on the map above. There is no button at the door .... The red sphere in front of the door is a living Organ and so it keeps the door closed. To open the door you will have to damage the Organ slightly. Slightly back up and then the end of a pipe hangs on the left .... That pipe ends above a scale and a pull button .... The whole thing is a Bomb Dispatcher / Dispenser

Fly to the Bomb dispatcher. Pull the pull button up and .... a Bomb falls from the pipe and that Bomb falls on the scales .......

Bombs cannot harm Helicopter, so if the bomb explodes it won't do any damage to Helicopter. But with bombs you can damage that red organ and you can blow up boulders / rocks with it. Pick up the bomb and fly it down to the door and place the bomb at the red Organ and wait for the bomb to explode ...... you can also just hold the bomb at the Organ because as said ... .the explosion doesn't hurt Helicopter.

As soon as you pick up the bomb and fly away with it, the bomb becomes active but will not explode immediately ...... the little light in the bomb will flash and will flash faster and brighter because the detonator in the bomb is busy loading up to the explosion ...... So never linger too long if you are carrying a bomb with you, because then the bomb will explode before you have brought the thing to the object where you want the bomb to explode. The bombs you use in this 1st part of this level take quite a while to detonate, but in the 2nd part the bombs will explode faster and you therefore have less time to bring a bomb to an object/organ before the bomb explodes.

The exploding Bomb damages the Organ a bit and the door slides open. Fly further and then follow the pipe further down into the depths and .....

Helicopter now lands in the mine. Glowing coals fly around Helicopter's "ears" as it descends further down .... It is all glowing hot lava here, but what the heck.... by now Helicopter has descended very deep into the planet . Descend further down and we end up in a hot steaming cave. Descend even further. You reach metal beams .... go down even further and. ......

........You then reach the red-hot Boiler.....

Steam up the Boiler:

The Boiler is point 3 on the map and the hot thing is attached to a metal beam and the beam also has a Bomb dispenser attached to it. 

There is a fire in the boiler

First, take a closer look around the Mine Cave. Follow the metal bar to the left and you reach the Bomb Dispenser and a closed door. 

That door and the Bomb Dispenser is point 4 on the map

The door cannot be opened from this side, that has to be done on the other side, but that will come later. Drop down below the door and the bomb dispenser. Below the door and the bomb dispenser are the boulders 1 and 2. These 2 boulders are rock solid and Helicopter can't pull them free with its tractor beam but emember that these 2 boulders are here. Fly up again and then back to the Boiler. To the right of the Boiler is the Pressure gauge of the Boiler. On the pressure gauge you see that the boiler is not producing enough steam/pressure. Drop down because boulder 3 lies under the boiler.

Drop down even further and you reach a closed door again and this door must also be opened from the other side. Go to the left and you will see boulder 4

The boiler must be brought up to temperature and for this purpose Helicopter should throw boulders into the boiler. You have already found 4 boulders here, but you will only find the other 2 in another part of the mine. However, the bouldrrs 1, 2, 3, 4 that you encountered here are fixed ...... Helicopter needs bombs to blow the 4 boulders loose so that he can pick them up and drag them to the Boiler. So we are going to do that first, but we do this 1 boulder at the time

Fly back up to the Bomb Dispenser and pull the knob up so that a bomb falls from the pipe onto the scale. Boulders 1 and 2 are under the Bomb Dispenser. Pick up the bomb with the tractor beam and fly down again to the left of the bomb dispenser and place the bomb at boulder 1 and .....

.....the bomb explodes and boulder 1 is released. Pick up boulder 1 and drag the rock back to the Boiler and throw the rock into the Boiler

On the pressure gauge you will see the pointer jump to the 2nd line.

Go pick up a new Bomb from the Bomb Dispenser and then blow boulder 2 loose with the bomb. 

But unfortunately boulder2 is blown down by the force of the explosion, so fly after it ...

 In my game boulder 2 was blown to right in front of the bottom closed door, below boulder 3 and the boiler.

Pick up boulder 2 and drag it up to the Boiler and throw it into the Boiler .... the pressure gets further increased, as you can see on the pressure gauge. Now we are going to do boulder 4 first because boulder 3 involves some extra hassle. Go pick up a new bomb from the dispenser and fly the bomb down to boulder 4 ..... Blow boulder 4 loose with the bomb and .......

then pick up boulder 4 and drag it to the Boiler and plunge it into the Boiler .... The pressure is again slightly higher in the boiler. Now go for boulder 3, so go get a new Bomb at the Bomb Dispenser . Take bomb to boulder 3, under the boiler , and blow it out with the bomb and .......

Boulder 3 will be blown away and crash down, then will roll to the left and then falls further down. Fly to the left and then down, below the Bomb Dispenser and about where boulder 4 was, you will see a Forcefield. This Forcefield is the entrance to point 5 on the map. You also see that you can go down even deeper, to point 11 on the map ..... Go down even deeper and ...... Helicopter is then at point 11 and here is the Cooker ...... Boulder 3 is in the water in front of the Cooker.

Fortunately, the specific weight of boulder 3 is lighter than that of the water, so boulder 3 has not disappeared underwater because our Helicopter still can't swim. Soon, in part 3 of the Mine, you will have Helicopter undergo a treatment so that he can can go underwater. But we are not there yet. Pick up Boulder 3 and drag it all the way back to the Boiler

Throw boulder 3 into the Boiler and ..... well ..... the pressure in the pressure gauge is increased again but it is not yet sufficient .... the pressure must be increased even further but you will not find more boulders here. For this we now have to go to the 2 side areas of the mine. Go back to the Forcefield, above the Cooker, and now fly through the Forcefield ..... Your Helicopter is then in the left side tunnel and therefore at point 5 on the map.

The Pipes tunnel:

Fly to the left, to 2 thick pipes. A lid protrudes into the top pipe and a metal rod rests on the lid. 

There is also a lever on the top pipe and 2 cogwheels / gears hang above the pipes ..... The cogwheels / gears turn and the lever is to the left.

Fly a bit further to the left to see that he pipes go up but are also blocked by horizontal sliders. The cogwheels / gears and the lever ensure that the vertical and horizontal slides close off the pipes. However, the helicopter has to go through the lower pipe to reach the next area of the mine.

By moving the lever to the left or to the right you determine whether the vertical slides or the horizontal slides close off the pipes. You have to make sure that the bottom/left pipe remains completely open so that Helicopter can go up through that pipe to the next area. But first the cogwheels must be stopped with turning.

Fly back to the handle and cover. Grab the right end of the metal rod and then fly with the rod up until it's above the gears.

Fly with the rod between the cogwheels and then ram the rod between the cogwheels and then let go and ........

........ well .... via a number of explosions the cogwheels come to a stop.

Let the rod hang between the cogwheels for a while and fly back down. 

Now make sure that the vertical slide in the pipes is up by pushing/pulling the lever to the right.

Then open the lid

Fly up and now take the metal rod from between the cogwheels / gears again and take the rod back down and put the rod through the pipe hole into the top pipe

The rod has to go all the way into the pipe, so maneuver with Helicopter and the rod to get the rod, horizontally, into the pipe. Make sure that the rod enters the pipe horizontally and then pull the rod further through the pipe to the left ...... Make sure the rod is under the slide and then release the rod.

Go back to the right and out of the pipe and now pop the lever to the left again. The vertical slide goes down but because of the metal rod, the slide now only closes the top pipe. If you fly to the left you will also see that the top slide is out, so above it both pipes are now open

Dive into the top pipe again and then, through the connection hole between the pipes, go into the bottom pipe

The bottom pipe is now completely open so follow the pipe to the left and then up and .......

...... further up ..... both pipes then go in different directions ..... continue through your pipe and.....

....... well ...... the pipe is then broken but luckily you can get out of the pipe here .....

 Push against the lid and keep doing that until Helicopter has flown out of the pipe

There is a Forcefield and a metal bar above Helicopter. Fly up through the Forcefield and the metal bar. Leave the metal bar in place for a while and fly further up. At the top right you see the next area where Helicopter has to go, but unfortunately the access to that area is closed by a roller shutter. On the left, and slightly down, is the red push button with which the roller shutter can beopened, but that red push button must then remain pressed because otherwise the roller shutter will close again

A weight must therefore be placed on the red push button so that the button remains pressed and the roller shutter remains open. 

Fly back down to the metal rod. Now grab the metal rod with the tractor beam and take the beam back up, to the red push button

Maneuver the metal rod upright on the red button .... the rod will press the button and it turns green and the roller shutter now slides open and will also remain open as long as the push button remains pressed. So leave the metal rod on the button and now fly Helicopter through the opened roller shutter

Now it gets complicated and difficult because this section requiers you to act quickly. Helicopter is now in the area behind the shutter. There is a Bomb dispenser here and there are 5 red organs. On the right is a series of 5 shutters and they all have to be opened. Those shutters go up when you shock the red bodies with a bomb...but the shutters also go down again and each shutter goes down with a different speed. So you have to blast the 5 organs in the correct order with a bomb.

There are 3 red organs below and 2 red organs hang above. There are 3 bomb places where you have to shock the organs with a bomb. The 1st place is between the 2 hanging organs, the 2nd place is between the left and the middle organ and the 3rd place is between the middle and the right organ .... this is also the order in which you have to shock the organs with a bomb to get enough time to be able to slip through under the sliding shutters ..... You have to be quick to achieve this.

Pull up the red pull button on the Bomb dispenser to get a Bomb. Take the bomb and fly with it until between the 2 hanging red organs. Just hold the bomb until the thing explodes and the 3rd and 5th roller shutters go up but they will also go down again, so you must be quick

.... Quickly ...... fly back to the Bomb dispenser and pull out a new bomb and fly the bomb between the lower left and middle organs and put the bomb there quickly .... do not wait for the explosion but quickly fly back to the Bomb dispenser and pull out a 3rd bomb .... meanwhile the 2nd bomb has exploded and 2 shutters will go up again ...... Take the 3rd bomb with you to the 3rd bomb site and wait for the explosion and ......

All shutters are open but they are already lowering again ...... Quickly fly through the opening under the shutters before the shutters have completely lowered again. On the other side of the shutters pull the red pull button up and ..... the shutters then go up again and then stay up and they will not go down again.

NB: I had to redo this part with the 3 bombs and the shutters quite a few times before I finally managed to maneuver the Helicopter under the lowering shutters just in time. So don't cry if you don't succeed on the 1st attempt because, as so often...practice makes perfect......

If you have succeeded and you have pulled the pull button up, the shutters will remain open. Go down and .again a shutter and a lever. There is an opening between the roller shutter and the bottom gate, but that opening is too small to get Helicopter through. That lever is therefore inaccessible. There is also a rock in front of the gate .......

Pick up the rock with the tractor beam and take the rock back up and then, through the now always open shutters, to the left.

Fly with the rock to the Bomb dispenser and then outside and on to the push button ...... Pop the rock on the push button ......

The rock thus replaces the metal rod as a weight to keep the push button pressed.

Pull the metal rod up and take it back to the bomb dispenser and then further to the right and .....

...... with the metal rod, lower back down to the lower shutter and the lever. Place the metal rod with 1 end on the bottom gate and .....

Now maneuver with the metal rod so that Helicopter pushes the bar against the lever and then pull the rod back and ...... 

The lever flips over and turns green and the roller shutter slides open.

...... Leave the rod here and fly Helicopter now through the now opened roller shutter and then further to the right and .......

You then reach the end door of this section of the mine and this is at position 10 of the map. Behind the door is the Bomb Dispenser and the Boiler. Boulder 5 sticks out in front of the Boiler on the "ground". Pull the button up to open the door. Then fly up and ..... above the door is boulder 6 in front of the Boiler. You need 2 bombs to release the boulders 5 and 6 so you can take them to the Boiler.

So fly out through the open door and Helicopter is back in the main mine, at the Bomb Dispenser ..... If you follow the iron beam further to the right, you will come to the boiler. The Boiler is not quite up to temperature yet because you still have to put in those 2 boulders 5 and 6. So pull a Bomb from the Bomb Dispenser and drag it back to boulder 5 .....

Throw  the Bomb down at boulder 5 or hang with the bomb just above or next to it and wait for the explosion .......

The explosion is powerful enough to blow boulder 5 all the way under the bomb dispenser

Go pick up another bomb from the Bomb dispenser and then blow boulder 6 out of the "ceiling" .... of course you have to keep holding the bomb for this.

Boulder 6 falls down so take it to the Boiler and throw the rock into the boiler.

The temperature in the boiler is rising again, but it's not enough yet

So pick up boulder 5, in my game it was blown under the bomb dispenser, and also dump this last boulder  into the boiler and ........

....The pressure gauge, and the temperature, is then fully pressurized.

You now have comleted task 1in the mine....

now of to complete task 2 and that is to find the 3rd white orb for the Pacemaker and bring it to the Pacemaker.

Chapter 5: The Mine Part 2

2022: Walkthrough by : Louis Koot